UltimateZoneBuilder/Source/Plugins/BuilderModes/General
MaxED bb68e1fe43 Fixed, Fit Textures action: fixed a crash when trying to use the action on a 3d floor side.
Added, Fit Textures action: the action now takes 3d floor's control side texture offsets into account when used on 3d floor sides.
Updated ZDoom ACC.
2015-03-10 18:49:29 +00:00
..
Association.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
BuilderModesTools.cs Fixed, Fit Textures action: fixed a crash when trying to use the action on a 3d floor side. 2015-03-10 18:49:29 +00:00
BuilderPlug.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
CopyStructures.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
HintLabel.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
LineLengthLabel.cs Draw modes: linedef length labels no longer overlap linedefs. 2014-11-12 11:22:14 +00:00
UndoGroup.cs "Rotate Clockwise" and "Rotate Counterclockwise" actions now work in Things mode (they will rotate things) and in Sectors mode (they will rotate floor/ceiling textures based on current view mode). 2014-04-02 10:57:52 +00:00