UltimateZoneBuilder/Source/Plugins
MaxED bafb8ed511 UDMF: sidedef flags are now defined in game configuration instead of being hardcoded.
Texture scale controls now have "Link" button. 
Thing, Sector (UDMF) and Linedef edit forms now work in realtime mode.
Some more fixes in Edit form realtime update stuff.
Removed some unused variables and functions.
2013-07-19 15:30:58 +00:00
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BuilderEffects Visual Mode, UDMF: "Auto-align Textures Y" action now takes surface peg type into account. 2013-04-03 14:50:41 +00:00
BuilderModes UDMF: sidedef flags are now defined in game configuration instead of being hardcoded. 2013-07-19 15:30:58 +00:00
ColorPicker Visual mode: you can hold Shift while dragging a texture to lock movement to horizontal axis, and Ctrl to lock it to vertical axis. 2013-07-01 09:34:17 +00:00
CommentsPanel Moving to new SVN... 2013-03-18 13:52:27 +00:00
CopyPasteSectorProps Sector Edit form and Linedef Edit form now support float texture offsets. 2013-07-08 13:13:28 +00:00
ImageDrawingExample @ Added Image Drawing Example plugin to repository 2009-08-02 22:10:34 +00:00
NodesViewer Moving to new SVN (Part II)... 2013-03-18 13:59:05 +00:00
Statistics Sector Edit form and Linedef Edit form now support float texture offsets. 2013-07-08 13:13:28 +00:00
TagExplorer TagExplorer: incorrect sector index was used. 2013-06-19 11:36:20 +00:00
TagRange Sector Edit form and Linedef Edit form now support float texture offsets. 2013-07-08 13:13:28 +00:00
UMDFControls Visual mode, UDMF: added "Scale Texture Up (X)", "Scale Texture Down (X)", "Scale Texture Up (Y)", "Scale Texture Down (Y)" actions. Default keys are Num6, Num4, Num8, Num5. 2013-06-24 14:21:13 +00:00
USDF @ remaining stuff 2010-08-23 19:09:46 +00:00
VisplaneExplorer UDMF, Linedef edit form: All sidedef properties are now editable via user interface. 2013-06-10 14:04:23 +00:00
vpo_dll GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
WadAuthorMode GZDoom Builder 1.08: 2012-06-19 13:12:28 +00:00