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AllTexturesSet.cs
Fixed a crash when opening Thing Filters form when non-UDMF map was loaded.
2013-12-03 10:50:33 +00:00
ArgumentInfo.cs
Configurations: increased game configuration loading speed (in previous builds it took ~650 ms. to load a single game configuration, now it takes ~120 ms. to load all 64 of them). As a side effect, New\Open Map Options, Map Options and Game Configurations windows are now opened noticeably faster. The editor starts up a bit faster as well.
2014-02-18 14:04:14 +00:00
CompilerInfo.cs
Map compilers are no longer copied to a temporary folder when compiling map lumps.
2014-05-15 13:16:30 +00:00
ConfigurationInfo.cs
Linedef Edit Form, UDMF: a waring is now shown when trying to apply a non-zero action without any activation flags.
2014-09-08 21:26:30 +00:00
DefinedTextureSet.cs
Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
2014-02-21 14:42:12 +00:00
EnumItem.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
EnumList.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
FlagTranslation.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
GameConfiguration.cs
Thing Edit Form: a warning is now displayed when a thing doesn't have any skill or class or game mode flags.
2014-09-29 20:49:41 +00:00
GeneralizedBit.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
GeneralizedCategory.cs
Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
2014-02-21 14:42:12 +00:00
GeneralizedOption.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
IFilledTextureSet.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
INumberedTitle.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
LinedefActionCategory.cs
Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
2014-02-21 14:42:12 +00:00
LinedefActionInfo.cs
Game Configurations: added "requiresactivation" linedef property (defaults to "true").
2014-09-15 23:37:55 +00:00
LinedefActivateInfo.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
MapLumpInfo.cs
Script type can now be chosen when creating a new map and changed in Map Options form.
2014-07-11 10:13:26 +00:00
MatchingTextureSet.cs
Fixed a crash when opening Thing Filters form when non-UDMF map was loaded.
2013-12-03 10:50:33 +00:00
ModelAndLightRenderModes.cs
General interface: dynamic lights rendering mode and model rendering mode are now selected via drop-downs.
2014-10-20 12:16:51 +00:00
NodebuilderInfo.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
PasteOptions.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
ProgramConfiguration.cs
General interface: dynamic lights rendering mode and model rendering mode are now selected via drop-downs.
2014-10-20 12:16:51 +00:00
ResourceTextureSet.cs
Fixed a crash introduced in r1972 when trying to add second patch with the same name to a texture.
2014-07-15 08:08:57 +00:00
ScriptConfiguration.cs
Script type can now be chosen when creating a new map and changed in Map Options form.
2014-07-11 10:13:26 +00:00
SectorEffectInfo.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
SkillInfo.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
TagType.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
TextureSet.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
ThingCategory.cs
Game Configurations: added support for new property "fixedrotation", which keeps thing's angle constant when a thing is rotated in Edit Selection mode.
2014-02-20 12:36:09 +00:00
ThingsFlagsCompare.cs
Thing Edit Form: a warning is now displayed when a thing doesn't have any skill or class or game mode flags.
2014-09-29 20:49:41 +00:00
ThingTypeInfo.cs
Game Configurations, Error Checker: all blocking things are now checked for being stuck in other things.
2014-08-11 09:39:21 +00:00
UniversalFieldInfo.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00