A map editor for UDMF levels in SRB2, forked from Ultimate Doom Builder.
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2016-12-27 16:51:38 +03:00
Build Fixed, Script Editor: fixed incorrect function calltip position when the cursor was positioned in a wrapped part of a wrapped line. 2016-12-25 21:00:41 +00:00
Documents Added, Script Editor: added "Find usages" option (available in the "Search" menu, via text editor context menu, via Ctrl-Shift-F shortcut and in the "Find and Replace" window). 2016-12-08 12:10:43 +00:00
Help Internal: updated the manual ("Compiling GZDoom Builder" page) and UI to reference GitHub/Git instead of SourceForge/SVN. 2016-12-27 13:12:10 +03:00
Resources Updated, Script Editor: redesigned "Find and Replace" window. It can now search/replace in all opened tabs and all detected text resources. 2016-12-02 13:45:03 +00:00
Setup Added, Script Editor: added "Find usages" option (available in the "Search" menu, via text editor context menu, via Ctrl-Shift-F shortcut and in the "Find and Replace" window). 2016-12-08 12:10:43 +00:00
Source Internal: more updates to the build toolchain... 2016-12-27 15:12:57 +03:00
Tests @ Textures scaled with UDMF scaling fields in GZDoom mode are now correctly displayed and alignable (except autoalign: todo) 2011-12-04 22:24:01 +00:00
.gitignore Internal: updated build tools and scripts to work with Git instead of SVN. 2016-12-27 02:05:53 +03:00
Builder.sln Added "Automap Mode" plugin by Boris Iwansky. 2016-06-16 22:05:17 +00:00
ChangelogMaker.exe Internal: more updates to the build toolchain... 2016-12-27 15:12:57 +03:00
Clean Rebuild.bat Internal: updated build tools and scripts to work with Git instead of SVN. 2016-12-27 02:05:53 +03:00
CompileHelp.bat Script Editor: added a simple snippets system. 2014-05-13 09:43:58 +00:00
MakeGITRelease.bat Internal: more updates to the build toolchain... 2016-12-27 15:12:57 +03:00
MakeRelease.bat Internal: more updates to the build toolchain... 2016-12-27 15:12:57 +03:00
README.md Internal: more updates to the build toolchain... 2016-12-27 15:12:57 +03:00
VersionFromEXE.exe Updater was using incorrect icon... 2016-10-08 21:36:51 +00:00
VersionFromGIT.exe Internal: updated build tools and scripts to work with Git instead of SVN. 2016-12-27 02:05:53 +03:00

System requirements:

  • 2.4 GHz CPU or faster (multi-core recommended).
  • Windows XP, Vista, 7, 8 or 10.
  • Graphics card with Pixel Shader model 2.0 support.

Required software:

Links:

More detailed info can be found in the editor documentation (Refmanual.chm).