UltimateZoneBuilder/Build/Configurations
MaxED b90b7b8a79 Thing Edit Form: a warning is now displayed when a thing doesn't have any skill or class or game mode flags.
Game Configurations: moved "thingflagscompare" from Game to Map format blocks. "Check stuck things" check now works properly in Doom/Boom game configurations.
Map Analysis: fixed a possible crash during "Check texture alignment" check.
Map Analysis: ResultStuckThingInLine now highlights both thing and line.
Map Analysis: ResultStuckThingInThing now highlights both things and allows to delete any of them.
Internal, Map Analysis: rewritten parts of "Check stuck things" class.
Internal, Map Analysis: changed the way processed stuff is stored in "Check texture alignment" class.
Internal: changed CurrentDomainOnUnhandledException, so ExceptionDialog with proper info shows up even if adding exception to the Event Log failed.
Internal: changed format, in which thingflagscompare info is stored.
2014-09-29 20:49:41 +00:00
..
Includes Thing Edit Form: a warning is now displayed when a thing doesn't have any skill or class or game mode flags. 2014-09-29 20:49:41 +00:00
Other Games Thing Edit Form: a warning is now displayed when a thing doesn't have any skill or class or game mode flags. 2014-09-29 20:49:41 +00:00
Boom_Doom2Doom.cfg Added "Allman-style bracing in snippets" setting (located in Preferences -> Appearance -> Script Editor). 2014-05-15 08:32:08 +00:00
Boom_DoomDoom.cfg Visual mode, 3d floors: fixed broken 3d floor visibility detection one more time. 2014-08-26 11:08:34 +00:00
Doom_Doom2Doom.cfg Added "Allman-style bracing in snippets" setting (located in Preferences -> Appearance -> Script Editor). 2014-05-15 08:32:08 +00:00
Doom_DoomDoom.cfg Visual mode, 3d floors: fixed broken 3d floor visibility detection one more time. 2014-08-26 11:08:34 +00:00
GZDoom_DoomDoom.cfg Game Configurations window: "enabled" status was not saved if the configuration was not changed. 2014-02-19 09:55:05 +00:00
GZDoom_DoomHexen.cfg Added "Allman-style bracing in snippets" setting (located in Preferences -> Appearance -> Script Editor). 2014-05-15 08:32:08 +00:00
GZDoom_DoomUDMF.cfg Added "Allman-style bracing in snippets" setting (located in Preferences -> Appearance -> Script Editor). 2014-05-15 08:32:08 +00:00
GZDoom_HereticDoom.cfg Configurations: increased game configuration loading speed (in previous builds it took ~650 ms. to load a single game configuration, now it takes ~120 ms. to load all 64 of them). As a side effect, New\Open Map Options, Map Options and Game Configurations windows are now opened noticeably faster. The editor starts up a bit faster as well. 2014-02-18 14:04:14 +00:00
GZDoom_HereticHexen.cfg Configurations: increased game configuration loading speed (in previous builds it took ~650 ms. to load a single game configuration, now it takes ~120 ms. to load all 64 of them). As a side effect, New\Open Map Options, Map Options and Game Configurations windows are now opened noticeably faster. The editor starts up a bit faster as well. 2014-02-18 14:04:14 +00:00
GZDoom_HereticUDMF.cfg Configurations: increased game configuration loading speed (in previous builds it took ~650 ms. to load a single game configuration, now it takes ~120 ms. to load all 64 of them). As a side effect, New\Open Map Options, Map Options and Game Configurations windows are now opened noticeably faster. The editor starts up a bit faster as well. 2014-02-18 14:04:14 +00:00
GZDoom_HexenHexen.cfg Game Configurations window: "enabled" status was not saved if the configuration was not changed. 2014-02-19 09:55:05 +00:00
GZDoom_HexenUDMF.cfg Game Configurations window: "enabled" status was not saved if the configuration was not changed. 2014-02-19 09:55:05 +00:00
GZDoom_StrifeDoom.cfg Configurations: increased game configuration loading speed (in previous builds it took ~650 ms. to load a single game configuration, now it takes ~120 ms. to load all 64 of them). As a side effect, New\Open Map Options, Map Options and Game Configurations windows are now opened noticeably faster. The editor starts up a bit faster as well. 2014-02-18 14:04:14 +00:00
GZDoom_StrifeHexen.cfg Configurations: increased game configuration loading speed (in previous builds it took ~650 ms. to load a single game configuration, now it takes ~120 ms. to load all 64 of them). As a side effect, New\Open Map Options, Map Options and Game Configurations windows are now opened noticeably faster. The editor starts up a bit faster as well. 2014-02-18 14:04:14 +00:00
GZDoom_StrifeUDMF.cfg Game Configurations window: "enabled" status was not saved if the configuration was not changed. 2014-02-19 09:55:05 +00:00
Zandronum_DoomDoom.cfg Configurations: increased game configuration loading speed (in previous builds it took ~650 ms. to load a single game configuration, now it takes ~120 ms. to load all 64 of them). As a side effect, New\Open Map Options, Map Options and Game Configurations windows are now opened noticeably faster. The editor starts up a bit faster as well. 2014-02-18 14:04:14 +00:00
Zandronum_DoomHexen.cfg Script type can now be chosen when creating a new map and changed in Map Options form. 2014-07-11 10:13:26 +00:00
Zandronum_DoomUDMF.cfg Script type can now be chosen when creating a new map and changed in Map Options form. 2014-07-11 10:13:26 +00:00
Zandronum_HereticDoom.cfg Configurations: increased game configuration loading speed (in previous builds it took ~650 ms. to load a single game configuration, now it takes ~120 ms. to load all 64 of them). As a side effect, New\Open Map Options, Map Options and Game Configurations windows are now opened noticeably faster. The editor starts up a bit faster as well. 2014-02-18 14:04:14 +00:00
Zandronum_HereticHexen.cfg Script type can now be chosen when creating a new map and changed in Map Options form. 2014-07-11 10:13:26 +00:00
Zandronum_HereticUDMF.cfg Script type can now be chosen when creating a new map and changed in Map Options form. 2014-07-11 10:13:26 +00:00
Zandronum_HexenHexen.cfg Script type can now be chosen when creating a new map and changed in Map Options form. 2014-07-11 10:13:26 +00:00
Zandronum_HexenUDMF.cfg Script type can now be chosen when creating a new map and changed in Map Options form. 2014-07-11 10:13:26 +00:00
Zandronum_StrifeDoom.cfg Configurations: increased game configuration loading speed (in previous builds it took ~650 ms. to load a single game configuration, now it takes ~120 ms. to load all 64 of them). As a side effect, New\Open Map Options, Map Options and Game Configurations windows are now opened noticeably faster. The editor starts up a bit faster as well. 2014-02-18 14:04:14 +00:00
Zandronum_StrifeHexen.cfg Script type can now be chosen when creating a new map and changed in Map Options form. 2014-07-11 10:13:26 +00:00
Zandronum_StrifeUDMF.cfg Script type can now be chosen when creating a new map and changed in Map Options form. 2014-07-11 10:13:26 +00:00
ZDoom_DoomDoom.cfg Configurations: increased game configuration loading speed (in previous builds it took ~650 ms. to load a single game configuration, now it takes ~120 ms. to load all 64 of them). As a side effect, New\Open Map Options, Map Options and Game Configurations windows are now opened noticeably faster. The editor starts up a bit faster as well. 2014-02-18 14:04:14 +00:00
ZDoom_DoomHexen.cfg Configurations: increased game configuration loading speed (in previous builds it took ~650 ms. to load a single game configuration, now it takes ~120 ms. to load all 64 of them). As a side effect, New\Open Map Options, Map Options and Game Configurations windows are now opened noticeably faster. The editor starts up a bit faster as well. 2014-02-18 14:04:14 +00:00
ZDoom_DoomUDMF.cfg Configurations: increased game configuration loading speed (in previous builds it took ~650 ms. to load a single game configuration, now it takes ~120 ms. to load all 64 of them). As a side effect, New\Open Map Options, Map Options and Game Configurations windows are now opened noticeably faster. The editor starts up a bit faster as well. 2014-02-18 14:04:14 +00:00
ZDoom_HereticDoom.cfg Configurations: increased game configuration loading speed (in previous builds it took ~650 ms. to load a single game configuration, now it takes ~120 ms. to load all 64 of them). As a side effect, New\Open Map Options, Map Options and Game Configurations windows are now opened noticeably faster. The editor starts up a bit faster as well. 2014-02-18 14:04:14 +00:00
ZDoom_HereticHexen.cfg Configurations: increased game configuration loading speed (in previous builds it took ~650 ms. to load a single game configuration, now it takes ~120 ms. to load all 64 of them). As a side effect, New\Open Map Options, Map Options and Game Configurations windows are now opened noticeably faster. The editor starts up a bit faster as well. 2014-02-18 14:04:14 +00:00
ZDoom_HereticUDMF.cfg Configurations: increased game configuration loading speed (in previous builds it took ~650 ms. to load a single game configuration, now it takes ~120 ms. to load all 64 of them). As a side effect, New\Open Map Options, Map Options and Game Configurations windows are now opened noticeably faster. The editor starts up a bit faster as well. 2014-02-18 14:04:14 +00:00
ZDoom_HexenHexen.cfg Configurations: increased game configuration loading speed (in previous builds it took ~650 ms. to load a single game configuration, now it takes ~120 ms. to load all 64 of them). As a side effect, New\Open Map Options, Map Options and Game Configurations windows are now opened noticeably faster. The editor starts up a bit faster as well. 2014-02-18 14:04:14 +00:00
ZDoom_HexenUDMF.cfg Configurations: increased game configuration loading speed (in previous builds it took ~650 ms. to load a single game configuration, now it takes ~120 ms. to load all 64 of them). As a side effect, New\Open Map Options, Map Options and Game Configurations windows are now opened noticeably faster. The editor starts up a bit faster as well. 2014-02-18 14:04:14 +00:00
ZDoom_StrifeDoom.cfg Configurations: increased game configuration loading speed (in previous builds it took ~650 ms. to load a single game configuration, now it takes ~120 ms. to load all 64 of them). As a side effect, New\Open Map Options, Map Options and Game Configurations windows are now opened noticeably faster. The editor starts up a bit faster as well. 2014-02-18 14:04:14 +00:00
ZDoom_StrifeHexen.cfg Configurations: increased game configuration loading speed (in previous builds it took ~650 ms. to load a single game configuration, now it takes ~120 ms. to load all 64 of them). As a side effect, New\Open Map Options, Map Options and Game Configurations windows are now opened noticeably faster. The editor starts up a bit faster as well. 2014-02-18 14:04:14 +00:00
ZDoom_StrifeUDMF.cfg Configurations: increased game configuration loading speed (in previous builds it took ~650 ms. to load a single game configuration, now it takes ~120 ms. to load all 64 of them). As a side effect, New\Open Map Options, Map Options and Game Configurations windows are now opened noticeably faster. The editor starts up a bit faster as well. 2014-02-18 14:04:14 +00:00
ZDoomFamily_template.txt Configurations: increased game configuration loading speed (in previous builds it took ~650 ms. to load a single game configuration, now it takes ~120 ms. to load all 64 of them). As a side effect, New\Open Map Options, Map Options and Game Configurations windows are now opened noticeably faster. The editor starts up a bit faster as well. 2014-02-18 14:04:14 +00:00