..
Actions
Linked with the latest SlimDX (September 2011)
2011-12-02 19:49:09 +00:00
Compilers
Fixed incorrect dragging of floor/ceiling textures with "rotationfloor" / "rotationceiling" UDMF property set in GZDoom Visual Mode.
2012-07-12 22:34:12 +00:00
Config
Added multiple engine support for any game configuration.
2012-11-02 23:11:38 +00:00
Controls
Added "lightfog" flag support.
2012-11-05 12:31:24 +00:00
Data
Added palette size check to prevent crash if palette is corrupted
2012-08-24 01:18:25 +00:00
Editing
GZDoom Builder 1.12a:
2012-07-28 20:36:28 +00:00
General
Added multiple engine support for any game configuration.
2012-11-02 23:11:38 +00:00
Geometry
Fixed incorrect dragging of floor/ceiling textures with "rotationfloor" / "rotationceiling" UDMF property set in GZDoom Visual Mode.
2012-07-12 22:34:12 +00:00
GZBuilder
Added multiple engine support for any game configuration.
2012-11-02 23:11:38 +00:00
IO
Event lines are now shown for ActorMover.
2012-09-26 00:04:17 +00:00
Map
GZDoom Builder 1.12d:
2012-08-10 12:08:08 +00:00
Plugins
Added multiple engine support for any game configuration.
2012-11-02 23:11:38 +00:00
Properties
Added multiple engine support for any game configuration.
2012-11-02 23:11:38 +00:00
Rendering
Event lines are now shown for ActorMover.
2012-09-26 00:04:17 +00:00
Resources
Added multiple engine support for any game configuration.
2012-11-02 23:11:38 +00:00
Types
[WIP] Some more work on Properties Dock plugin...
2012-10-11 14:59:12 +00:00
VisualModes
Added multiple engine support for any game configuration.
2012-11-02 23:11:38 +00:00
Windows
Added "lightfog" flag support.
2012-11-05 12:31:24 +00:00
ZDoom
Fixed an error when a setting in configuration is outside of PreferencesForm's slider range.
2012-07-17 22:51:55 +00:00
Builder.csproj
Added multiple engine support for any game configuration.
2012-11-02 23:11:38 +00:00
Builder.sln
Added multiple engine support for any game configuration.
2012-11-02 23:11:38 +00:00