UltimateZoneBuilder/Source/Core/Geometry
MaxED b8c871916b Sectors mode: added "Light and Fade" brightness gradient mode.
Sectors mode: "Gradient Interpolation Mode" toolbar menu.
Internal: extracted easing functions from Bridge Mode into InterpolationTools class.
+a couple of cosmetic changes.
2015-01-16 21:38:42 +00:00
..
Angle2D.cs Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter. 2014-02-21 14:42:12 +00:00
CurveTools.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
DrawnVertex.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
EarClipPolygon.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
EarClipVertex.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
InterpolationTools.cs Sectors mode: added "Light and Fade" brightness gradient mode. 2015-01-16 21:38:42 +00:00
LabelPositionInfo.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Line2D.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
LinedefAngleSorter.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
LinedefSide.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
LinedefsTracePath.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Plane.cs Sector Edit form, UDMF: added "Slopes" tab. 2014-10-17 11:55:08 +00:00
ProjectedFrustum2D.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
SidedefAngleSorter.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
SidedefsTracePath.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Tools.cs Visual mode: "Fit Textures" action can now fit textures across multiple selected surfaces. A number of times to repeat a texture can now be specified. 2014-12-22 21:36:49 +00:00
Triangulation.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
Vector2D.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
Vector3D.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00