UltimateZoneBuilder/Source/Plugins/BuilderModes/General
MaxED b80bc3f811 Manual linedef splitting: UDMF texture coordinates were incorrectly interpolated in some cases.
Manual linedef splitting: "Duplicate texture coordinates" and "Reset X coordinate, copy Y coordinate" settings now affect UDMF texture offsets.
2013-09-05 13:03:17 +00:00
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Association.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
BuilderPlug.cs Manual linedef splitting: UDMF texture coordinates were incorrectly interpolated in some cases. 2013-09-05 13:03:17 +00:00
CopyStructures.cs Sector Edit form and Linedef Edit form now support float texture offsets. 2013-07-08 13:13:28 +00:00
HintLabel.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
LineLengthLabel.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
UndoGroup.cs Visual mode, UDMF: added "Scale Texture Up (X)", "Scale Texture Down (X)", "Scale Texture Up (Y)", "Scale Texture Down (Y)" actions. Default keys are Num6, Num4, Num8, Num5. 2013-06-24 14:21:13 +00:00