UltimateZoneBuilder/Help/gzdb
MaxED b80bc3f811 Manual linedef splitting: UDMF texture coordinates were incorrectly interpolated in some cases.
Manual linedef splitting: "Duplicate texture coordinates" and "Reset X coordinate, copy Y coordinate" settings now affect UDMF texture offsets.
2013-09-05 13:03:17 +00:00
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features Updated documentation. 2013-09-03 10:32:15 +00:00
actions.html Visual mode: added "Auto-align Textures to Selection (X)", "Auto-align Textures to Selection (Y)" and "Auto-align Textures to Selection (X and Y)" actions. 2013-09-03 09:34:28 +00:00
faq.html Manual linedef splitting: UDMF texture coordinates were incorrectly interpolated in some cases. 2013-09-05 13:03:17 +00:00
gamecfg_settings.html Updated documentation (thanks to Kappes Buur for proofreading/fixing it). 2013-08-22 11:17:09 +00:00
gldefs.html Updated documentation (thanks to Kappes Buur for proofreading/fixing it). 2013-08-22 11:17:09 +00:00
gz_header.gif Updated documentation. 2013-08-19 12:12:31 +00:00
mapinfo.html Updated documentation. 2013-08-19 12:12:31 +00:00
mxd_avatar.png Updated documentation. 2013-08-19 12:12:31 +00:00
preferences.html Updated documentation (thanks to Kappes Buur for proofreading/fixing it). 2013-08-22 11:17:09 +00:00
preferences1.jpg Updated documentation. 2013-08-19 12:12:31 +00:00
preferences2.jpg Classic modes: 3D floor indicators can be disabled in preferences (Preferences -> Appearance -> Mark 3D floors in classic modes). 2013-08-21 11:20:00 +00:00
preferences3.jpg Updated documentation. 2013-08-19 12:12:31 +00:00
renderingpanel.jpg Updated documentation. 2013-08-19 12:12:31 +00:00
textures.html Updated documentation. 2013-08-19 12:12:31 +00:00