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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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dfdcaaf696
MODELDEF support: model frame number / frame name are now taken into account when loading MD2 models. Compiling: changed the way /LARGEADDRESSAWARE flag is applied so it works when building using VS and batch files. |
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.. | ||
Controls | ||
Data | ||
Geometry | ||
GZDoom | ||
md3 | ||
Rendering | ||
Windows | ||
GZGeneral.cs |