UltimateZoneBuilder/Source/Plugins/BuilderModes/FindReplace
2016-02-22 08:04:06 +00:00
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BaseFindLinedef.cs Fixed a crash after pressing "Edit Selection" button in the Find and Replace window when several instances of the same map element were selected. 2015-12-29 11:44:32 +00:00
BaseFindSector.cs Fixed a crash after pressing "Edit Selection" button in the Find and Replace window when several instances of the same map element were selected. 2015-12-29 11:44:32 +00:00
BaseFindSidedef.cs Fixed a crash after pressing "Edit Selection" button in the Find and Replace window when several instances of the same map element were selected. 2015-12-29 11:44:32 +00:00
BaseFindThing.cs Fixed a crash after pressing "Edit Selection" button in the Find and Replace window when several instances of the same map element were selected. 2015-12-29 11:44:32 +00:00
FindAnyTextureFlat.cs Find and Replace mode: only used sidedef parts are now found when searching for missing texture ("-"). 2014-12-24 07:50:15 +00:00
FindLinedefFlags.cs Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks. 2015-12-28 15:01:53 +00:00
FindLinedefNumber.cs Find and Replace mode: 2014-11-05 12:32:48 +00:00
FindLinedefSectorRef.cs Find and Replace mode: 2014-11-05 12:32:48 +00:00
FindLinedefTags.cs UDMF: most of the code now supports multiple sector/linedef tags ('moreids' UDMF property). The only things left out are Tag Explorer and Tag Range plugins. 2015-07-28 15:04:21 +00:00
FindLinedefThingRef.cs Find and Replace mode: 2014-11-05 12:32:48 +00:00
FindLinedefTypes.cs Added, "Find Thing Action and Arguments" search mode: "Any action" (-1) can now be used as a search input. 2016-02-21 23:07:51 +00:00
FindReplaceAttribute.cs Find and Replace mode: 2014-11-05 12:32:48 +00:00
FindReplaceObject.cs Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter. 2014-02-21 14:42:12 +00:00
FindReplaceType.cs Added, "Find Linedef Action and Arguments" search mode: "Any action" (-1) can now be used as a search input. 2016-02-21 00:11:09 +00:00
FindSectorBrightness.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
FindSectorCeilingFlat.cs Added "Sector Floor Flat" and "Sector Ceiling Flat" Find and Replace modes. 2016-01-15 18:20:47 +00:00
FindSectorCeilingHeight.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
FindSectorEffect.cs Cosmetic: changed ' to " in the most of Error and Warning messages. 2016-02-22 08:04:06 +00:00
FindSectorFlags.cs Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks. 2015-12-28 15:01:53 +00:00
FindSectorFlat.cs Added long texture names support (enabled when "longtexturenames" game configuration property is set to true and "Use long texture names" check box is checked in Map Options). 2014-11-25 11:52:01 +00:00
FindSectorFloorFlat.cs Added "Sector Floor Flat" and "Sector Ceiling Flat" Find and Replace modes. 2016-01-15 18:20:47 +00:00
FindSectorFloorHeight.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
FindSectorNumber.cs Find and Replace mode: 2014-11-05 12:32:48 +00:00
FindSectorTags.cs UDMF: most of the code now supports multiple sector/linedef tags ('moreids' UDMF property). The only things left out are Tag Explorer and Tag Range plugins. 2015-07-28 15:04:21 +00:00
FindSidedefFlags.cs Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks. 2015-12-28 15:01:53 +00:00
FindSidedefNumber.cs Find and Replace mode: 2014-11-05 12:32:48 +00:00
FindSidedefTexture.cs Find and Replace mode: only used sidedef parts are now found when searching for missing texture ("-"). 2014-12-24 07:50:15 +00:00
FindThingAction.cs Added, "Find Thing Action and Arguments" search mode: "Any action" (-1) can now be used as a search input. 2016-02-21 23:07:51 +00:00
FindThingAngle.cs Find and Replace mode: 2014-11-05 12:32:48 +00:00
FindThingFlags.cs Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks. 2015-12-28 15:01:53 +00:00
FindThingNumber.cs Find and Replace mode: 2014-11-05 12:32:48 +00:00
FindThingSectorRef.cs Find and Replace mode: 2014-11-05 12:32:48 +00:00
FindThingTag.cs Find and Replace mode: 2014-11-05 12:32:48 +00:00
FindThingThingRef.cs Find and Replace mode: 2014-11-05 12:32:48 +00:00
FindThingType.cs Find and Replace mode: 2014-11-05 12:32:48 +00:00
FindVertexNumber.cs Fixed a crash after pressing "Edit Selection" button in the Find and Replace window when several instances of the same map element were selected. 2015-12-29 11:44:32 +00:00