UltimateZoneBuilder/Source/Plugins/BuilderModes
2015-07-27 22:14:14 +00:00
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ClassicModes Fixed, Edit Selection mode: "High precision positioning" setting was set to false after using the mode in non-UDMF map format. 2015-07-27 22:14:14 +00:00
ErrorChecks Fixed, DECORATE parser: enums were not handled properly. 2015-07-26 23:18:13 +00:00
FindReplace Linedefs mode, Help panel: replaced info about "Flip Sidedef" action with info about "Flip Linedef" action. 2015-04-04 22:11:36 +00:00
General Cosmetic: renamed Drawing mode to Draw Lines mode. 2015-07-09 22:32:12 +00:00
Interface Fixed, Edit Selection mode: "High precision positioning" setting was set to false after using the mode in non-UDMF map format. 2015-07-27 22:14:14 +00:00
IO Fixed, Wavefront .obj Export: long texture names were handled incorrectly causing exceptions during textures export. 2015-06-30 12:16:03 +00:00
Properties Things, Sectors, Liedefs mode, UDMF: map element comments are now shown when highlighting them. 2015-07-14 09:02:48 +00:00
Resources Fixed, DECORATE parser: enums were not handled properly. 2015-07-26 23:18:13 +00:00
VisualModes Fixed, Classic modes, Visual mode, UDMF: the last argument of Sector_Set3dFloor (160) action must be ignored in UDMF. 2015-07-26 23:35:34 +00:00
BuilderModes.csproj Map Analysis mode: added "Check very short linedefs" check (unchecked by default), which finds linedefs shorter than 1 m.u. 2015-07-13 11:20:02 +00:00