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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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A map editor for UDMF levels in SRB2, forked from Ultimate Doom Builder.
b56e7d1926
- fixed script editor focus stealing on map save - added feature to keep script editor floating on top of main window (default on) - disabled keys in script editor that write odd characters - CTRL+S in script editor now saves the script file - CTRL+O in script editor now opens a script file |
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Build | ||
Documents | ||
Resources | ||
Setup | ||
Source | ||
Tests | ||
Builder.sln | ||
MakeRevisionsLog.bat | ||
README.txt | ||
VersionFromSVN.exe |
Compiling the Doom Builder 2 source code ============================================= The Doom Builder 2 source code uses a tool (VersionFromSVN.exe) to generate the version number from the SVN revision number (due to restrictions with AssemblyInfo.cs we can't use SVN keywords). This tools requires that the Subversion command-line client is installed. (Building the Debug builds works, but leaves you with incorrectly modified AssemblyInfo.cs files) You can get the Subversion command-line client from http://subversion.tigris.org/getting.html#windows. I have tested with both CollabNet build and the SlikSVN build, both work well.