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BaseClassicMode.cs
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Added maximum number of map element checks (now you can't corrupt your map when exceeding the format's limits)
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2010-08-15 19:43:00 +00:00 |
BlockMapMode.cs
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@ Modified the BlockMap class with a template for the BlockEntry class and added custom block size (must be a power of 2 greater than 1)
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2009-08-14 10:45:22 +00:00 |
BrightnessMode.cs
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Fixed some problems with copy/paste in modes where it can't be used.
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2011-12-03 14:49:53 +00:00 |
CurveLinedefsMode.cs
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Fixed some problems with copy/paste in modes where it can't be used.
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2011-12-03 14:49:53 +00:00 |
DragGeometryMode.cs
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Fixed a bug that allowed to place vertices and things outside the map format grid boundaries
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2010-08-13 18:32:21 +00:00 |
DragLinedefsMode.cs
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Fixed some problems with copy/paste in modes where it can't be used.
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2011-12-03 14:49:53 +00:00 |
DragSectorsMode.cs
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Fixed some problems with copy/paste in modes where it can't be used.
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2011-12-03 14:49:53 +00:00 |
DragThingsMode.cs
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Fixed some problems with copy/paste in modes where it can't be used.
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2011-12-03 14:49:53 +00:00 |
DragVerticesMode.cs
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Fixed some problems with copy/paste in modes where it can't be used.
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2011-12-03 14:49:53 +00:00 |
DrawGeometryMode.cs
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Fixed some problems with copy/paste in modes where it can't be used.
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2011-12-03 14:49:53 +00:00 |
EditSelectionMode.cs
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Added button in toolbar for Edit Selection mode.
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2011-12-04 10:34:10 +00:00 |
ErrorCheckMode.cs
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Fixed some problems with copy/paste in modes where it can't be used.
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2011-12-03 14:49:53 +00:00 |
FindReplaceMode.cs
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Fixed some problems with copy/paste in modes where it can't be used.
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2011-12-03 14:49:53 +00:00 |
LinedefsMode.cs
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Added maximum number of map element checks (now you can't corrupt your map when exceeding the format's limits)
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2010-08-15 19:43:00 +00:00 |
MakeSectorMode.cs
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Fixed crash when double-clicking a sector in Make Sector Mode
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2010-08-16 19:31:56 +00:00 |
SectorsMode.cs
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Added some missing things in ZDoom game configurations
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2010-08-15 13:45:43 +00:00 |
ThingsMode.cs
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Added maximum number of map element checks (now you can't corrupt your map when exceeding the format's limits)
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2010-08-15 19:43:00 +00:00 |
TriangulatorMode.cs
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Added source for Tag Range plugin
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2010-08-30 13:51:24 +00:00 |
VerticesMode.cs
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Added maximum number of map element checks (now you can't corrupt your map when exceeding the format's limits)
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2010-08-15 19:43:00 +00:00 |