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Relative mode is set to false by default. Limits of Brightness slider were set after setting it's value, so values greater than 100 were set to 100. Fixed a bug when a plugin tried to access 3d-floor-specific stuff of walls, which weren't part of 3d-floor. Color Picker plugin: added float representation of current color (like 1.0 0.54 0.29). Should make editing of GLDEFS light definitions easier. |
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ColorPickerControl.cs | ||
ColorPickerControl.designer.cs | ||
ColorPickerControl.resx | ||
ColorPickerSlider.cs | ||
ColorPickerSlider.Designer.cs | ||
ColorPickerSlider.resx | ||
ColorPickerSliderEventArgs.cs |