mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2025-02-20 19:02:12 +00:00
A map editor for UDMF levels in SRB2, forked from Ultimate Doom Builder.
Relative mode is set to false by default. Limits of Brightness slider were set after setting it's value, so values greater than 100 were set to 100. Fixed a bug when a plugin tried to access 3d-floor-specific stuff of walls, which weren't part of 3d-floor. Color Picker plugin: added float representation of current color (like 1.0 0.54 0.29). Should make editing of GLDEFS light definitions easier. |
||
---|---|---|
Build | ||
Documents | ||
Help | ||
Resources | ||
Setup | ||
Source | ||
Tests | ||
Builder.sln | ||
CompileHelp.bat | ||
MakeRelease.bat | ||
VersionFromSVN.exe |