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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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b44023abed
Changed, all drawing modes: changeable drawing mode settings are now persistent. Changed: "Dynamic grid size" mode is now disabled when changing grid size manually. Documentation: "Command Line Parameters" topic contained a lot of incorrect information... Updated ZDoom_DECORATE.cfg.
68 lines
2.5 KiB
C#
68 lines
2.5 KiB
C#
using System;
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using System.Windows.Forms;
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namespace CodeImp.DoomBuilder.BuilderModes
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{
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internal partial class DrawEllipseOptionsPanel : UserControl
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{
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public event EventHandler OnValueChanged;
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public event EventHandler OnContinuousDrawingChanged;
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private bool blockevents;
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public int Spikiness { get { return (int)spikiness.Value; } set { blockevents = true; spikiness.Value = value; blockevents = false; } }
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public int Subdivisions { get { return (int)subdivs.Value; } set { blockevents = true; subdivs.Value = value; blockevents = false; } }
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public int MaxSubdivisions { get { return (int)subdivs.Maximum; } set { subdivs.Maximum = value; } }
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public int MinSubdivisions { get { return (int)subdivs.Minimum; } set { subdivs.Minimum = value; } }
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public int MaxSpikiness { get { return (int)spikiness.Maximum; } set { spikiness.Maximum = value; } }
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public int MinSpikiness { get { return (int)spikiness.Minimum; } set { spikiness.Minimum = value; } }
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public bool ContinuousDrawing { get { return continuousdrawing.Checked; } set { continuousdrawing.Checked = value; } }
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public DrawEllipseOptionsPanel()
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{
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InitializeComponent();
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}
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public void Register()
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{
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spikiness.ValueChanged += ValueChanged;
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subdivs.ValueChanged += ValueChanged;
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General.Interface.AddButton(continuousdrawing);
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General.Interface.AddButton(toolStripSeparator1);
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General.Interface.AddButton(subdivslabel);
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General.Interface.AddButton(subdivs);
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General.Interface.AddButton(spikinesslabel);
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General.Interface.AddButton(spikiness);
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General.Interface.AddButton(reset);
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}
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public void Unregister()
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{
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General.Interface.RemoveButton(reset);
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General.Interface.RemoveButton(spikiness);
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General.Interface.RemoveButton(spikinesslabel);
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General.Interface.RemoveButton(subdivs);
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General.Interface.RemoveButton(subdivslabel);
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General.Interface.RemoveButton(toolStripSeparator1);
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General.Interface.RemoveButton(continuousdrawing);
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}
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private void ValueChanged(object sender, EventArgs e)
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{
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if(!blockevents && OnValueChanged != null) OnValueChanged(this, EventArgs.Empty);
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}
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private void reset_Click(object sender, EventArgs e)
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{
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blockevents = true;
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spikiness.Value = 0;
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blockevents = false;
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subdivs.Value = subdivs.Minimum;
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}
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private void continuousdrawing_CheckedChanged(object sender, EventArgs e)
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{
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if(OnContinuousDrawingChanged != null) OnContinuousDrawingChanged(continuousdrawing.Checked, EventArgs.Empty);
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}
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}
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}
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