UltimateZoneBuilder/Source/Plugins/BuilderModes/Interface/DrawGridOptionsPanel.cs
biwa 95dd6e284e Draw Grid Mode: number of slices less than 3 will now be remembered correctly
Draw Grid Mode: added option to to draw the slices relative to the origin of the drawing (so that you don't have to change the slice interpolation all the time)
2020-06-08 23:00:14 +02:00

109 lines
4.9 KiB
C#
Executable file

using System;
using System.Windows.Forms;
using InterpolationMode = CodeImp.DoomBuilder.Geometry.InterpolationTools.Mode;
using GridLockMode = CodeImp.DoomBuilder.BuilderModes.DrawGridMode.GridLockMode;
namespace CodeImp.DoomBuilder.BuilderModes
{
internal partial class DrawGridOptionsPanel : UserControl
{
public event EventHandler OnValueChanged;
public event EventHandler OnGridLockModeChanged;
public event EventHandler OnContinuousDrawingChanged;
public event EventHandler OnShowGuidelinesChanged;
public event EventHandler OnRelativeInterpolationChanged;
private bool blockevents;
public bool Triangulate { get { return triangulate.Checked; } set { blockevents = true; triangulate.Checked = value; blockevents = false; } }
public GridLockMode GridLockMode { get { return (GridLockMode)gridlockmode.SelectedIndex; } set { blockevents = true; gridlockmode.SelectedIndex = (int)value; blockevents = false; } }
public int HorizontalSlices { get { return (int)slicesH.Value; } set { blockevents = true; slicesH.Value = value; blockevents = false; } }
public int MaxHorizontalSlices { get { return (int)slicesH.Maximum; } set { slicesH.Maximum = value; } }
public int VerticalSlices { get { return (int)slicesV.Value; } set { blockevents = true; slicesV.Value = value; blockevents = false; } }
public int MaxVerticalSlices { get { return (int)slicesV.Maximum; } set { slicesV.Maximum = value; } }
public bool ContinuousDrawing { get { return continuousdrawing.Checked; } set { continuousdrawing.Checked = value; } }
public bool ShowGuidelines { get { return showguidelines.Checked; } set { showguidelines.Checked = value; } }
public bool RelativeInterpolation { get { return relativeinterpolation.Checked; } set { relativeinterpolation.Checked = value; } }
public InterpolationMode HorizontalInterpolationMode
{
get
{
GridLockMode mode = (GridLockMode)gridlockmode.SelectedIndex;
return (mode == GridLockMode.BOTH || mode == GridLockMode.HORIZONTAL)
? InterpolationMode.LINEAR : (InterpolationMode)interphmode.SelectedIndex;
}
set { interphmode.SelectedIndex = (int)value; }
}
public InterpolationMode VerticalInterpolationMode
{
get
{
GridLockMode mode = (GridLockMode)gridlockmode.SelectedIndex;
return (mode == GridLockMode.BOTH || mode == GridLockMode.VERTICAL)
? InterpolationMode.LINEAR : (InterpolationMode)interpvmode.SelectedIndex;
}
set { interpvmode.SelectedIndex = (int)value; }
}
public DrawGridOptionsPanel()
{
InitializeComponent();
// Fill them menus
interphmode.Items.AddRange(new object[] { MenusForm.GradientInterpolationModes.Linear, MenusForm.GradientInterpolationModes.EaseInOutSine, MenusForm.GradientInterpolationModes.EaseInSine, MenusForm.GradientInterpolationModes.EaseOutSine });
interphmode.SelectedIndex = 0;
interpvmode.Items.AddRange(new object[] { MenusForm.GradientInterpolationModes.Linear, MenusForm.GradientInterpolationModes.EaseInOutSine, MenusForm.GradientInterpolationModes.EaseInSine, MenusForm.GradientInterpolationModes.EaseOutSine });
interpvmode.SelectedIndex = 0;
}
private void ValueChanged(object sender, EventArgs e)
{
if(!blockevents && OnValueChanged != null) OnValueChanged(this, EventArgs.Empty);
}
private void gridlockmode_SelectedIndexChanged(object sender, EventArgs e)
{
GridLockMode mode = (GridLockMode)gridlockmode.SelectedIndex;
slicesH.Enabled = (mode == GridLockMode.NONE || mode == GridLockMode.VERTICAL);
slicesV.Enabled = (mode == GridLockMode.NONE || mode == GridLockMode.HORIZONTAL);
interphmode.Enabled = slicesH.Enabled;
interpvmode.Enabled = slicesV.Enabled;
reset.Enabled = (mode != GridLockMode.BOTH);
if(!blockevents && OnGridLockModeChanged != null) OnGridLockModeChanged(this, EventArgs.Empty);
}
private void interpmode_DropDownClosed(object sender, EventArgs e)
{
General.Interface.FocusDisplay();
}
private void reset_Click(object sender, EventArgs e)
{
GridLockMode mode = (GridLockMode)gridlockmode.SelectedIndex;
blockevents = true;
if((mode == GridLockMode.NONE || mode == GridLockMode.VERTICAL)) slicesH.Value = 3;
if(mode == GridLockMode.NONE || mode == GridLockMode.HORIZONTAL) slicesV.Value = 3;
blockevents = false;
OnValueChanged?.Invoke(this, EventArgs.Empty);
}
private void continuousdrawing_CheckedChanged(object sender, EventArgs e)
{
OnContinuousDrawingChanged?.Invoke(continuousdrawing.Checked, EventArgs.Empty);
}
private void showguidelines_CheckedChanged(object sender, EventArgs e)
{
OnShowGuidelinesChanged?.Invoke(showguidelines.Checked, EventArgs.Empty);
}
private void relativeinterpolation_CheckedChanged(object sender, EventArgs e)
{
OnRelativeInterpolationChanged?.Invoke(relativeinterpolation.Checked, EventArgs.Empty);
}
}
}