mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-29 15:11:56 +00:00
157 lines
4.6 KiB
C#
157 lines
4.6 KiB
C#
#region ================== Copyright (c) 2021 Boris Iwanski
|
|
|
|
/*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
*
|
|
* it under the terms of the GNU General Public License as published by
|
|
*
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
*
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
|
|
*
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program.If not, see<http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#endregion
|
|
|
|
#region ================== Namespaces
|
|
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using CodeImp.DoomBuilder.IO;
|
|
|
|
#endregion
|
|
|
|
|
|
namespace CodeImp.DoomBuilder.Dehacked
|
|
{
|
|
public class DehackedData
|
|
{
|
|
#region ================== Variables
|
|
|
|
private Dictionary<int, DehackedThing> things;
|
|
private Dictionary<int, DehackedFrame> frames;
|
|
private Dictionary<int, string> sprites;
|
|
private Dictionary<long, string> bitmnemonics;
|
|
private DehackedFrame defaultframe;
|
|
private Configuration cfg;
|
|
private string root;
|
|
|
|
#endregion
|
|
|
|
#region ================== Properties
|
|
|
|
public Dictionary<int, DehackedThing> Things { get { return things; } }
|
|
public Dictionary<int, DehackedFrame> Frames { get { return frames; } }
|
|
public Dictionary<int, string> Sprites { get { return sprites; } }
|
|
public Dictionary<long, string> BitMnemonics { get { return bitmnemonics; } }
|
|
|
|
#endregion
|
|
|
|
#region ================== Constructor
|
|
|
|
internal DehackedData(Configuration cfg, string root)
|
|
{
|
|
things = new Dictionary<int, DehackedThing>();
|
|
frames = new Dictionary<int, DehackedFrame>();
|
|
sprites = new Dictionary<int, string>();
|
|
bitmnemonics = new Dictionary<long, string>();
|
|
|
|
this.cfg = cfg;
|
|
this.root = root;
|
|
|
|
IDictionary thingblocks = cfg.ReadSetting(root + ".things", new Hashtable());
|
|
foreach(DictionaryEntry tb in thingblocks)
|
|
{
|
|
int dehackedid = int.Parse(tb.Key.ToString());
|
|
things[dehackedid] = LoadThing(tb);
|
|
}
|
|
|
|
IDictionary frameblocks = cfg.ReadSetting(root + ".frames", new Hashtable());
|
|
foreach (DictionaryEntry fb in frameblocks)
|
|
{
|
|
if (fb.Key.ToString() == "default")
|
|
defaultframe = LoadFrame(fb);
|
|
else
|
|
{
|
|
int frameindex = int.Parse(fb.Key.ToString());
|
|
frames[frameindex] = LoadFrame(fb);
|
|
}
|
|
}
|
|
|
|
IDictionary spriteblock = cfg.ReadSetting(root + ".sprites", new Hashtable());
|
|
foreach (DictionaryEntry sb in spriteblock)
|
|
{
|
|
int key;
|
|
|
|
if (int.TryParse(sb.Key.ToString(), out key))
|
|
sprites[key] = cfg.ReadSetting(root + ".sprites." + key, "----");
|
|
}
|
|
|
|
IDictionary bitmnemonicsblock = cfg.ReadSetting(root + ".bitmnemonics", new Hashtable());
|
|
foreach (DictionaryEntry bmb in bitmnemonicsblock)
|
|
{
|
|
int key;
|
|
|
|
if (int.TryParse(bmb.Key.ToString(), out key))
|
|
bitmnemonics[key] = cfg.ReadSetting(root + ".bitmnemonics." + key, "unset");
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Methods
|
|
|
|
private DehackedThing LoadThing(DictionaryEntry entry)
|
|
{
|
|
int dehackedid = int.Parse(entry.Key.ToString());
|
|
string path = string.Format("{0}.things.{1}.", root, dehackedid);
|
|
string name = cfg.ReadSetting(path + "name", "<No name>");
|
|
int doomednum = cfg.ReadSetting(path + "doomednum", -1);
|
|
int height = cfg.ReadSetting(path + "height", 0);
|
|
int width = cfg.ReadSetting(path + "width", 0);
|
|
int initialframe = cfg.ReadSetting(path + "initialframe", 0);
|
|
long bits = cfg.ReadSetting(path + "bits", 0L);
|
|
|
|
Dictionary<string, string> props = new Dictionary<string, string>
|
|
{
|
|
{ "id #", doomednum.ToString() },
|
|
{ "initial frame", initialframe.ToString() },
|
|
{ "width", width.ToString() },
|
|
{ "height", height.ToString() },
|
|
{ "bits", bits.ToString() }
|
|
};
|
|
|
|
return new DehackedThing(dehackedid, name, props);
|
|
}
|
|
|
|
private DehackedFrame LoadFrame(DictionaryEntry entry)
|
|
{
|
|
int frameid;
|
|
int.TryParse(entry.Key.ToString(), out frameid);
|
|
string path = string.Format("{0}.frames.{1}.", root, entry.Key.ToString());
|
|
int spritenumber = cfg.ReadSetting(path + "spritenumber", 0);
|
|
long spritesubnumber = cfg.ReadSetting(path + "spritesubnumber", 0L);
|
|
|
|
if (spritesubnumber >= 32768)
|
|
spritesubnumber -= 32768;
|
|
|
|
Dictionary<string, string> props = new Dictionary<string, string>
|
|
{
|
|
{ "sprite number", spritenumber.ToString() },
|
|
{ "sprite subnumber", spritesubnumber.ToString() }
|
|
};
|
|
|
|
return new DehackedFrame(frameid, props);
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|