UltimateZoneBuilder/Source/Plugins/BuilderModes/General
2020-07-04 21:26:06 +02:00
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Association.cs * A direct tag-to-tag relationship can now be established between two things, which allows event lines to be properly setup between them. This is intended for interpolation and patrol specials which are linked via a shared tag, instead of an argument. A POSITIVE value represents the parent thing, where a NEGATIVE value represents the child thing. 2017-02-14 12:33:50 -05:00
BuilderModesTools.cs Hopefully fixed broken auto alignment of certain sloped 3D floors (without breaking anything else) 2020-06-09 22:10:15 +02:00
BuilderPlug.cs OBJ Exporter: improved exporting models for use in GZDoom. It can now export models that can be directly used in GZDoom, and also creates the necessary MODELDEF and ZScript/DECORATE code 2020-07-04 21:26:06 +02:00
CopyStructures.cs It's compiling! 2020-05-21 14:20:02 +02:00
HintLabel.cs It's compiling! 2020-05-21 14:20:02 +02:00
LineLengthLabel.cs It's compiling! 2020-05-21 14:20:02 +02:00
SelectionLabel.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
UndoGroup.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00