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BaseClassicMode.cs
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Added functionality to duplicate 3D floor control sectors of selected sectors and paste selected sectors with the new control sectors assigned
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2020-06-13 00:24:24 +02:00 |
BlockMapMode.cs
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
BridgeMode.cs
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Removed lots of unnecessary casts to float of the Math methods. Also removed some other minor implicit casts
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2020-05-22 22:30:32 +02:00 |
CeilingAlignMode.cs
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
CurveLinedefsMode.cs
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Removed lots of unnecessary casts to float of the Math methods. Also removed some other minor implicit casts
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2020-05-22 22:30:32 +02:00 |
DragGeometryMode.cs
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More conversion from float to double. Doesn't seem to crash anymore.
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2020-05-22 21:39:18 +02:00 |
DragLinedefsMode.cs
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
DragSectorsMode.cs
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
DragThingsMode.cs
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It's compiling!
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2020-05-21 14:20:02 +02:00 |
DragVerticesMode.cs
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
DrawCurveMode.cs
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It's compiling!
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2020-05-21 14:20:02 +02:00 |
DrawEllipseMode.cs
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Draw Ellipse Mode: fixed a rounding error that could result in wrong shapes under certain conditions
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2020-06-16 10:42:28 +02:00 |
DrawGeometryMode.cs
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Draw Geometry Mode: guidelines are now rotated if the grid is transformed
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2020-06-15 21:57:59 +02:00 |
DrawGridMode.cs
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Draw Rectangle Mode, Draw Grid Mode: fixed a bug where the guidelines were show slightly off
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2020-06-15 22:13:54 +02:00 |
DrawRectangleMode.cs
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Draw Ellipse Mode: fixed a rounding error that could result in wrong shapes under certain conditions
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2020-06-16 10:42:28 +02:00 |
EditSelectionMode.cs
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Edit Selection Mode, Flat Align Mode: fixed a bug where snapping occurred to wrong positions on lines when the grid was transformed
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2020-06-16 09:59:30 +02:00 |
ErrorCheckMode.cs
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
FindReplaceMode.cs
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
FlatAlignMode.cs
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Edit Selection Mode, Flat Align Mode: fixed a bug where snapping occurred to wrong positions on lines when the grid was transformed
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2020-06-16 09:59:30 +02:00 |
FloorAlignMode.cs
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
LinedefsMode.cs
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Removed lots of unnecessary casts to float of the Math methods. Also removed some other minor implicit casts
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2020-05-22 22:30:32 +02:00 |
MakeSectorMode.cs
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
SectorsMode.cs
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Sectors Mode: the sectors things are in are only determined if necessary, which should increase performance when switching into Sectors Mode in very big maps
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2020-06-21 12:52:36 +02:00 |
ThingsMode.cs
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Things Mode: performing the smart grid transform action will now set the grid origin to the selected or highlighted thing
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2020-06-15 21:25:31 +02:00 |
TriangulatorMode.cs
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
VerticesMode.cs
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Things Mode: performing the smart grid transform action will now set the grid origin to the selected or highlighted thing
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2020-06-15 21:25:31 +02:00 |