.. |
Actions
|
Increased performance when creating new map geometry (for example, when applying changes made by "Draw Line", "Draw Rectangle" etc. actions).
|
2013-12-17 13:18:44 +00:00 |
Compilers
|
Replaced massive amount of spaces with (massive amount of tabs / 4)
|
2013-09-11 09:47:53 +00:00 |
Config
|
Fixed a crash when opening Thing Filters form when non-UDMF map was loaded.
|
2013-12-03 10:50:33 +00:00 |
Controls
|
Thing Info panel: thing action is no longer shown in Doom map format.
|
2013-12-17 08:19:40 +00:00 |
Data
|
New angle control logic was behaving incorrectly in some cases.
|
2013-12-04 13:27:34 +00:00 |
Editing
|
Thing Info panel: thing action is no longer shown in Doom map format.
|
2013-12-17 08:19:40 +00:00 |
General
|
Increased performance when creating new map geometry (for example, when applying changes made by "Draw Line", "Draw Rectangle" etc. actions).
|
2013-12-17 13:18:44 +00:00 |
Geometry
|
Increased performance when creating new map geometry (for example, when applying changes made by "Draw Line", "Draw Rectangle" etc. actions).
|
2013-12-17 13:18:44 +00:00 |
GZBuilder
|
Info panels: thing and sector flags are now displayed.
|
2013-12-05 09:24:55 +00:00 |
IO
|
Thing Info panel: thing action is no longer shown in Doom map format.
|
2013-12-17 08:19:40 +00:00 |
Map
|
Increased performance when creating new map geometry (for example, when applying changes made by "Draw Line", "Draw Rectangle" etc. actions).
|
2013-12-17 13:18:44 +00:00 |
Plugins
|
Visual mode, UDMF: we shouldn't render fade when sector brightness is 248 or higher.
|
2013-11-20 13:29:41 +00:00 |
Properties
|
Sectors mode: optimized rectangular selection logic.
|
2013-12-10 12:19:27 +00:00 |
Rendering
|
Thing Info panel: thing action is no longer shown in Doom map format.
|
2013-12-17 08:19:40 +00:00 |
Resources
|
Sectors mode: optimized rectangular selection logic.
|
2013-12-10 12:19:27 +00:00 |
Types
|
Replaced massive amount of spaces with (massive amount of tabs / 4)
|
2013-09-11 09:47:53 +00:00 |
VisualModes
|
Texture Browser: textures can now be filtered by size.
|
2013-09-26 12:43:39 +00:00 |
Windows
|
Sectors mode: selected sectors geometry cache was not updated after undo/redo.
|
2013-12-11 08:47:11 +00:00 |
ZDoom
|
Script editor: fixed a crash when trying to compile one-line script.
|
2013-11-18 12:36:42 +00:00 |
Builder.csproj
|
Thing Info panel: thing action is no longer shown in Doom map format.
|
2013-12-17 08:19:40 +00:00 |
Builder.sln
|
Removed UDMFControls plugin.
|
2013-08-10 11:28:51 +00:00 |