UltimateZoneBuilder/Source/Core
2013-12-17 13:18:44 +00:00
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Actions Increased performance when creating new map geometry (for example, when applying changes made by "Draw Line", "Draw Rectangle" etc. actions). 2013-12-17 13:18:44 +00:00
Compilers Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
Config Fixed a crash when opening Thing Filters form when non-UDMF map was loaded. 2013-12-03 10:50:33 +00:00
Controls Thing Info panel: thing action is no longer shown in Doom map format. 2013-12-17 08:19:40 +00:00
Data New angle control logic was behaving incorrectly in some cases. 2013-12-04 13:27:34 +00:00
Editing Thing Info panel: thing action is no longer shown in Doom map format. 2013-12-17 08:19:40 +00:00
General Increased performance when creating new map geometry (for example, when applying changes made by "Draw Line", "Draw Rectangle" etc. actions). 2013-12-17 13:18:44 +00:00
Geometry Increased performance when creating new map geometry (for example, when applying changes made by "Draw Line", "Draw Rectangle" etc. actions). 2013-12-17 13:18:44 +00:00
GZBuilder Info panels: thing and sector flags are now displayed. 2013-12-05 09:24:55 +00:00
IO Thing Info panel: thing action is no longer shown in Doom map format. 2013-12-17 08:19:40 +00:00
Map Increased performance when creating new map geometry (for example, when applying changes made by "Draw Line", "Draw Rectangle" etc. actions). 2013-12-17 13:18:44 +00:00
Plugins Visual mode, UDMF: we shouldn't render fade when sector brightness is 248 or higher. 2013-11-20 13:29:41 +00:00
Properties Sectors mode: optimized rectangular selection logic. 2013-12-10 12:19:27 +00:00
Rendering Thing Info panel: thing action is no longer shown in Doom map format. 2013-12-17 08:19:40 +00:00
Resources Sectors mode: optimized rectangular selection logic. 2013-12-10 12:19:27 +00:00
Types Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
VisualModes Texture Browser: textures can now be filtered by size. 2013-09-26 12:43:39 +00:00
Windows Sectors mode: selected sectors geometry cache was not updated after undo/redo. 2013-12-11 08:47:11 +00:00
ZDoom Script editor: fixed a crash when trying to compile one-line script. 2013-11-18 12:36:42 +00:00
Builder.csproj Thing Info panel: thing action is no longer shown in Doom map format. 2013-12-17 08:19:40 +00:00
Builder.sln Removed UDMFControls plugin. 2013-08-10 11:28:51 +00:00