UltimateZoneBuilder/Source/Plugins/BuilderEffects/Interface/DirectionalShadingForm.designer.cs
2017-01-15 00:35:40 +02:00

225 lines
No EOL
8.8 KiB
C#
Executable file

namespace CodeImp.DoomBuilder.BuilderEffects
{
partial class DirectionalShadingForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if(disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.groupBox1 = new System.Windows.Forms.GroupBox();
this.sunangletb = new CodeImp.DoomBuilder.Controls.ButtonsNumericTextbox();
this.sunangle = new CodeImp.DoomBuilder.Controls.AngleControlEx();
this.groupBox2 = new System.Windows.Forms.GroupBox();
this.lightamount = new IntControl();
this.lightcolor = new CodeImp.DoomBuilder.Controls.ColorFieldsControl();
this.cancel = new System.Windows.Forms.Button();
this.apply = new System.Windows.Forms.Button();
this.groupBox3 = new System.Windows.Forms.GroupBox();
this.shadeamount = new IntControl();
this.shadecolor = new CodeImp.DoomBuilder.Controls.ColorFieldsControl();
this.groupBox1.SuspendLayout();
this.groupBox2.SuspendLayout();
this.groupBox3.SuspendLayout();
this.SuspendLayout();
//
// groupBox1
//
this.groupBox1.Controls.Add(this.sunangletb);
this.groupBox1.Controls.Add(this.sunangle);
this.groupBox1.Location = new System.Drawing.Point(12, 12);
this.groupBox1.Name = "groupBox1";
this.groupBox1.Size = new System.Drawing.Size(91, 154);
this.groupBox1.TabIndex = 0;
this.groupBox1.TabStop = false;
this.groupBox1.Text = " Sun angle ";
//
// sunangletb
//
this.sunangletb.AllowDecimal = false;
this.sunangletb.AllowExpressions = true;
this.sunangletb.AllowNegative = true;
this.sunangletb.AllowRelative = true;
this.sunangletb.ButtonStep = 5;
this.sunangletb.ButtonStepBig = 15F;
this.sunangletb.ButtonStepFloat = 1F;
this.sunangletb.ButtonStepSmall = 1F;
this.sunangletb.ButtonStepsUseModifierKeys = true;
this.sunangletb.ButtonStepsWrapAround = false;
this.sunangletb.Location = new System.Drawing.Point(6, 100);
this.sunangletb.Name = "sunangletb";
this.sunangletb.Size = new System.Drawing.Size(76, 24);
this.sunangletb.StepValues = null;
this.sunangletb.TabIndex = 22;
this.sunangletb.WhenTextChanged += new System.EventHandler(this.sunangletb_WhenTextChanged);
//
// sunangle
//
this.sunangle.Angle = 0;
this.sunangle.AngleOffset = 0;
this.sunangle.DoomAngleClamping = false;
this.sunangle.Location = new System.Drawing.Point(6, 18);
this.sunangle.Name = "sunangle";
this.sunangle.Size = new System.Drawing.Size(76, 76);
this.sunangle.TabIndex = 21;
this.sunangle.AngleChanged += new System.EventHandler(this.sunangle_AngleChanged);
//
// groupBox2
//
this.groupBox2.Controls.Add(this.lightamount);
this.groupBox2.Controls.Add(this.lightcolor);
this.groupBox2.Location = new System.Drawing.Point(109, 12);
this.groupBox2.Name = "groupBox2";
this.groupBox2.Size = new System.Drawing.Size(293, 74);
this.groupBox2.TabIndex = 1;
this.groupBox2.TabStop = false;
this.groupBox2.Text = " Light";
//
// lightamount
//
this.lightamount.AllowNegative = false;
this.lightamount.ExtendedLimits = false;
this.lightamount.Label = "Amount:";
this.lightamount.Location = new System.Drawing.Point(6, 15);
this.lightamount.Maximum = 255;
this.lightamount.Minimum = 0;
this.lightamount.Name = "lightamount";
this.lightamount.Size = new System.Drawing.Size(281, 24);
this.lightamount.TabIndex = 28;
this.lightamount.Value = 0;
this.lightamount.OnValueChanged += new System.EventHandler(this.OnShadingChanged);
this.lightamount.OnValueChanging += new System.EventHandler(this.OnShadingChanged);
//
// lightcolor
//
this.lightcolor.DefaultValue = 16777215;
this.lightcolor.Field = "";
this.lightcolor.Label = "Color:";
this.lightcolor.Location = new System.Drawing.Point(33, 41);
this.lightcolor.Name = "lightcolor";
this.lightcolor.Size = new System.Drawing.Size(207, 31);
this.lightcolor.TabIndex = 27;
this.lightcolor.OnValueChanged += new System.EventHandler(this.OnShadingChanged);
//
// cancel
//
this.cancel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.cancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
this.cancel.Location = new System.Drawing.Point(312, 176);
this.cancel.Name = "cancel";
this.cancel.Size = new System.Drawing.Size(90, 29);
this.cancel.TabIndex = 2;
this.cancel.Text = "Cancel";
this.cancel.UseVisualStyleBackColor = true;
this.cancel.Click += new System.EventHandler(this.cancel_Click);
//
// apply
//
this.apply.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.apply.Location = new System.Drawing.Point(216, 176);
this.apply.Name = "apply";
this.apply.Size = new System.Drawing.Size(90, 29);
this.apply.TabIndex = 3;
this.apply.Text = "Apply";
this.apply.UseVisualStyleBackColor = true;
this.apply.Click += new System.EventHandler(this.apply_Click);
//
// groupBox3
//
this.groupBox3.Controls.Add(this.shadeamount);
this.groupBox3.Controls.Add(this.shadecolor);
this.groupBox3.Location = new System.Drawing.Point(109, 92);
this.groupBox3.Name = "groupBox3";
this.groupBox3.Size = new System.Drawing.Size(293, 74);
this.groupBox3.TabIndex = 29;
this.groupBox3.TabStop = false;
this.groupBox3.Text = " Shade";
//
// shadeamount
//
this.shadeamount.AllowNegative = false;
this.shadeamount.ExtendedLimits = false;
this.shadeamount.Label = "Amount:";
this.shadeamount.Location = new System.Drawing.Point(6, 15);
this.shadeamount.Maximum = 255;
this.shadeamount.Minimum = 0;
this.shadeamount.Name = "shadeamount";
this.shadeamount.Size = new System.Drawing.Size(281, 24);
this.shadeamount.TabIndex = 28;
this.shadeamount.Value = 0;
this.shadeamount.OnValueChanged += new System.EventHandler(this.OnShadingChanged);
this.shadeamount.OnValueChanging += new System.EventHandler(this.OnShadingChanged);
//
// shadecolor
//
this.shadecolor.DefaultValue = 16777215;
this.shadecolor.Field = "";
this.shadecolor.Label = "Color:";
this.shadecolor.Location = new System.Drawing.Point(33, 41);
this.shadecolor.Name = "shadecolor";
this.shadecolor.Size = new System.Drawing.Size(207, 31);
this.shadecolor.TabIndex = 27;
this.shadecolor.OnValueChanged += new System.EventHandler(this.OnShadingChanged);
//
// DirectionalShadingForm
//
this.AcceptButton = this.apply;
this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
this.CancelButton = this.cancel;
this.ClientSize = new System.Drawing.Size(414, 211);
this.Controls.Add(this.groupBox3);
this.Controls.Add(this.apply);
this.Controls.Add(this.cancel);
this.Controls.Add(this.groupBox2);
this.Controls.Add(this.groupBox1);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "DirectionalShadingForm";
this.ShowInTaskbar = false;
this.Text = "Directional Shading";
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.DirectionalShadingForm_FormClosing);
this.groupBox1.ResumeLayout(false);
this.groupBox2.ResumeLayout(false);
this.groupBox3.ResumeLayout(false);
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.GroupBox groupBox1;
private CodeImp.DoomBuilder.Controls.AngleControlEx sunangle;
private CodeImp.DoomBuilder.Controls.ButtonsNumericTextbox sunangletb;
private System.Windows.Forms.GroupBox groupBox2;
private System.Windows.Forms.Button cancel;
private System.Windows.Forms.Button apply;
private CodeImp.DoomBuilder.Controls.ColorFieldsControl lightcolor;
private System.Windows.Forms.GroupBox groupBox3;
private CodeImp.DoomBuilder.Controls.ColorFieldsControl shadecolor;
private IntControl lightamount;
private IntControl shadeamount;
}
}