mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 20:32:34 +00:00
225 lines
No EOL
8.8 KiB
C#
Executable file
225 lines
No EOL
8.8 KiB
C#
Executable file
namespace CodeImp.DoomBuilder.BuilderEffects
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{
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partial class DirectionalShadingForm
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if(disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.groupBox1 = new System.Windows.Forms.GroupBox();
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this.sunangletb = new CodeImp.DoomBuilder.Controls.ButtonsNumericTextbox();
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this.sunangle = new CodeImp.DoomBuilder.Controls.AngleControlEx();
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this.groupBox2 = new System.Windows.Forms.GroupBox();
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this.lightamount = new IntControl();
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this.lightcolor = new CodeImp.DoomBuilder.Controls.ColorFieldsControl();
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this.cancel = new System.Windows.Forms.Button();
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this.apply = new System.Windows.Forms.Button();
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this.groupBox3 = new System.Windows.Forms.GroupBox();
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this.shadeamount = new IntControl();
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this.shadecolor = new CodeImp.DoomBuilder.Controls.ColorFieldsControl();
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this.groupBox1.SuspendLayout();
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this.groupBox2.SuspendLayout();
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this.groupBox3.SuspendLayout();
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this.SuspendLayout();
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//
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// groupBox1
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//
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this.groupBox1.Controls.Add(this.sunangletb);
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this.groupBox1.Controls.Add(this.sunangle);
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this.groupBox1.Location = new System.Drawing.Point(12, 12);
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this.groupBox1.Name = "groupBox1";
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this.groupBox1.Size = new System.Drawing.Size(91, 154);
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this.groupBox1.TabIndex = 0;
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this.groupBox1.TabStop = false;
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this.groupBox1.Text = " Sun angle ";
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//
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// sunangletb
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//
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this.sunangletb.AllowDecimal = false;
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this.sunangletb.AllowExpressions = true;
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this.sunangletb.AllowNegative = true;
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this.sunangletb.AllowRelative = true;
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this.sunangletb.ButtonStep = 5;
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this.sunangletb.ButtonStepBig = 15F;
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this.sunangletb.ButtonStepFloat = 1F;
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this.sunangletb.ButtonStepSmall = 1F;
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this.sunangletb.ButtonStepsUseModifierKeys = true;
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this.sunangletb.ButtonStepsWrapAround = false;
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this.sunangletb.Location = new System.Drawing.Point(6, 100);
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this.sunangletb.Name = "sunangletb";
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this.sunangletb.Size = new System.Drawing.Size(76, 24);
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this.sunangletb.StepValues = null;
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this.sunangletb.TabIndex = 22;
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this.sunangletb.WhenTextChanged += new System.EventHandler(this.sunangletb_WhenTextChanged);
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//
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// sunangle
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//
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this.sunangle.Angle = 0;
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this.sunangle.AngleOffset = 0;
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this.sunangle.DoomAngleClamping = false;
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this.sunangle.Location = new System.Drawing.Point(6, 18);
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this.sunangle.Name = "sunangle";
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this.sunangle.Size = new System.Drawing.Size(76, 76);
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this.sunangle.TabIndex = 21;
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this.sunangle.AngleChanged += new System.EventHandler(this.sunangle_AngleChanged);
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//
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// groupBox2
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//
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this.groupBox2.Controls.Add(this.lightamount);
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this.groupBox2.Controls.Add(this.lightcolor);
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this.groupBox2.Location = new System.Drawing.Point(109, 12);
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this.groupBox2.Name = "groupBox2";
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this.groupBox2.Size = new System.Drawing.Size(293, 74);
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this.groupBox2.TabIndex = 1;
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this.groupBox2.TabStop = false;
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this.groupBox2.Text = " Light";
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//
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// lightamount
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//
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this.lightamount.AllowNegative = false;
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this.lightamount.ExtendedLimits = false;
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this.lightamount.Label = "Amount:";
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this.lightamount.Location = new System.Drawing.Point(6, 15);
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this.lightamount.Maximum = 255;
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this.lightamount.Minimum = 0;
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this.lightamount.Name = "lightamount";
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this.lightamount.Size = new System.Drawing.Size(281, 24);
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this.lightamount.TabIndex = 28;
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this.lightamount.Value = 0;
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this.lightamount.OnValueChanged += new System.EventHandler(this.OnShadingChanged);
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this.lightamount.OnValueChanging += new System.EventHandler(this.OnShadingChanged);
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//
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// lightcolor
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//
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this.lightcolor.DefaultValue = 16777215;
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this.lightcolor.Field = "";
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this.lightcolor.Label = "Color:";
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this.lightcolor.Location = new System.Drawing.Point(33, 41);
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this.lightcolor.Name = "lightcolor";
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this.lightcolor.Size = new System.Drawing.Size(207, 31);
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this.lightcolor.TabIndex = 27;
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this.lightcolor.OnValueChanged += new System.EventHandler(this.OnShadingChanged);
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//
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// cancel
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//
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this.cancel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.cancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
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this.cancel.Location = new System.Drawing.Point(312, 176);
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this.cancel.Name = "cancel";
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this.cancel.Size = new System.Drawing.Size(90, 29);
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this.cancel.TabIndex = 2;
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this.cancel.Text = "Cancel";
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this.cancel.UseVisualStyleBackColor = true;
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this.cancel.Click += new System.EventHandler(this.cancel_Click);
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//
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// apply
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//
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this.apply.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.apply.Location = new System.Drawing.Point(216, 176);
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this.apply.Name = "apply";
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this.apply.Size = new System.Drawing.Size(90, 29);
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this.apply.TabIndex = 3;
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this.apply.Text = "Apply";
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this.apply.UseVisualStyleBackColor = true;
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this.apply.Click += new System.EventHandler(this.apply_Click);
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//
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// groupBox3
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//
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this.groupBox3.Controls.Add(this.shadeamount);
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this.groupBox3.Controls.Add(this.shadecolor);
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this.groupBox3.Location = new System.Drawing.Point(109, 92);
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this.groupBox3.Name = "groupBox3";
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this.groupBox3.Size = new System.Drawing.Size(293, 74);
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this.groupBox3.TabIndex = 29;
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this.groupBox3.TabStop = false;
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this.groupBox3.Text = " Shade";
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//
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// shadeamount
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//
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this.shadeamount.AllowNegative = false;
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this.shadeamount.ExtendedLimits = false;
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this.shadeamount.Label = "Amount:";
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this.shadeamount.Location = new System.Drawing.Point(6, 15);
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this.shadeamount.Maximum = 255;
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this.shadeamount.Minimum = 0;
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this.shadeamount.Name = "shadeamount";
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this.shadeamount.Size = new System.Drawing.Size(281, 24);
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this.shadeamount.TabIndex = 28;
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this.shadeamount.Value = 0;
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this.shadeamount.OnValueChanged += new System.EventHandler(this.OnShadingChanged);
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this.shadeamount.OnValueChanging += new System.EventHandler(this.OnShadingChanged);
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//
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// shadecolor
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//
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this.shadecolor.DefaultValue = 16777215;
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this.shadecolor.Field = "";
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this.shadecolor.Label = "Color:";
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this.shadecolor.Location = new System.Drawing.Point(33, 41);
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this.shadecolor.Name = "shadecolor";
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this.shadecolor.Size = new System.Drawing.Size(207, 31);
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this.shadecolor.TabIndex = 27;
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this.shadecolor.OnValueChanged += new System.EventHandler(this.OnShadingChanged);
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//
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// DirectionalShadingForm
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//
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this.AcceptButton = this.apply;
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this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
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this.CancelButton = this.cancel;
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this.ClientSize = new System.Drawing.Size(414, 211);
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this.Controls.Add(this.groupBox3);
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this.Controls.Add(this.apply);
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this.Controls.Add(this.cancel);
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this.Controls.Add(this.groupBox2);
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this.Controls.Add(this.groupBox1);
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this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
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this.MaximizeBox = false;
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this.MinimizeBox = false;
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this.Name = "DirectionalShadingForm";
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this.ShowInTaskbar = false;
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this.Text = "Directional Shading";
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this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.DirectionalShadingForm_FormClosing);
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this.groupBox1.ResumeLayout(false);
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this.groupBox2.ResumeLayout(false);
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this.groupBox3.ResumeLayout(false);
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this.ResumeLayout(false);
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}
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#endregion
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private System.Windows.Forms.GroupBox groupBox1;
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private CodeImp.DoomBuilder.Controls.AngleControlEx sunangle;
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private CodeImp.DoomBuilder.Controls.ButtonsNumericTextbox sunangletb;
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private System.Windows.Forms.GroupBox groupBox2;
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private System.Windows.Forms.Button cancel;
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private System.Windows.Forms.Button apply;
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private CodeImp.DoomBuilder.Controls.ColorFieldsControl lightcolor;
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private System.Windows.Forms.GroupBox groupBox3;
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private CodeImp.DoomBuilder.Controls.ColorFieldsControl shadecolor;
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private IntControl lightamount;
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private IntControl shadeamount;
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}
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} |