mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 20:32:34 +00:00
b104e88a1d
Visual Mode, UDMF: "Auto-align Textures Y" action now applies vertical scale of first (highlighted) surface to the rest of aligned surfaces. Linedef Edit Form, UDMF: lower sidedef texture offsets were never displayed. Some more changes in auto texture alignment of newly drawn lines. BuilderEffects plugin should compile now.
808 lines
32 KiB
C#
808 lines
32 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Text;
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using System.Windows.Forms;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Data;
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using CodeImp.DoomBuilder.IO;
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using System.IO;
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using CodeImp.DoomBuilder.Config;
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using CodeImp.DoomBuilder.Editing;
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using CodeImp.DoomBuilder.Controls;
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//mxd
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using CodeImp.DoomBuilder.GZBuilder.Data;
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using CodeImp.DoomBuilder.Types;
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#endregion
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namespace CodeImp.DoomBuilder.Windows
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{
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internal partial class LinedefEditForm : DelayedForm
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{
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// Variables
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private ICollection<Linedef> lines;
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private bool preventchanges = false;
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// Constructor
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public LinedefEditForm()
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{
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// Initialize
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InitializeComponent();
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// Fill flags list
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foreach(KeyValuePair<string, string> lf in General.Map.Config.LinedefFlags)
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flags.Add(lf.Value, lf.Key);
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// Fill actions list
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action.GeneralizedCategories = General.Map.Config.GenActionCategories;
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action.AddInfo(General.Map.Config.SortedLinedefActions.ToArray());
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// Fill activations list
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activation.Items.AddRange(General.Map.Config.LinedefActivates.ToArray());
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foreach(LinedefActivateInfo ai in General.Map.Config.LinedefActivates) udmfactivates.Add(ai.Title, ai);
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// Fill universal fields list
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fieldslist.ListFixedFields(General.Map.Config.LinedefFields);
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// Initialize image selectors
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fronthigh.Initialize();
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frontmid.Initialize();
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frontlow.Initialize();
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backhigh.Initialize();
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backmid.Initialize();
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backlow.Initialize();
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// Initialize custom fields editor
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fieldslist.Setup("linedef");
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// Mixed activations? (UDMF)
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if(General.Map.FormatInterface.HasMixedActivations)
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udmfpanel.Visible = true;
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else if(General.Map.FormatInterface.HasPresetActivations)
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hexenpanel.Visible = true;
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// Action arguments?
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if(General.Map.FormatInterface.HasActionArgs)
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argspanel.Visible = true;
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// Custom fields?
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if(!General.Map.FormatInterface.HasCustomFields)
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tabs.TabPages.Remove(tabcustom);
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customfrontbutton.Visible = General.Map.FormatInterface.HasCustomFields;
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custombackbutton.Visible = General.Map.FormatInterface.HasCustomFields;
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// Arrange panels
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if(General.Map.FormatInterface.HasPresetActivations)
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{
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//mxd
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actiongroup.Height = hexenpanel.Location.Y + hexenpanel.Height;
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this.Height = heightpanel1.Height;
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} else if(!General.Map.FormatInterface.HasMixedActivations &&
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!General.Map.FormatInterface.HasActionArgs &&
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!General.Map.FormatInterface.HasPresetActivations)
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{
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actiongroup.Height = action.Bottom + action.Top + (actiongroup.Width - actiongroup.ClientRectangle.Width);
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this.Height = heightpanel2.Height;
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}
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// Tag?
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if(General.Map.FormatInterface.HasLinedefTag)
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{
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// Match position after the action group
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idgroup.Top = actiongroup.Bottom + actiongroup.Margin.Bottom + idgroup.Margin.Top;
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}
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else
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{
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idgroup.Visible = false;
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}
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//mxd. Setup texture offset controls
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if (!General.Map.UDMF) {
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pFrontUDMFOffsets.Visible = false;
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pBackUDMFOffsets.Visible = false;
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customfrontbutton.Top = 126;
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custombackbutton.Top = 126;
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}
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}
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// This sets up the form to edit the given lines
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public void Setup(ICollection<Linedef> lines)
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{
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LinedefActivateInfo sai;
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Linedef fl;
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preventchanges = true;
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// Keep this list
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this.lines = lines;
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if(lines.Count > 1) this.Text = "Edit Linedefs (" + lines.Count + ")";
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////////////////////////////////////////////////////////////////////////
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// Set all options to the first linedef properties
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////////////////////////////////////////////////////////////////////////
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// Get first line
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fl = General.GetByIndex(lines, 0);
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// Flags
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foreach(CheckBox c in flags.Checkboxes)
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if(fl.Flags.ContainsKey(c.Tag.ToString())) c.Checked = fl.Flags[c.Tag.ToString()];
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// Activations
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foreach(LinedefActivateInfo ai in activation.Items)
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if((fl.Activate & ai.Index) == ai.Index) activation.SelectedItem = ai;
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// UDMF Activations
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foreach(CheckBox c in udmfactivates.Checkboxes)
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{
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LinedefActivateInfo ai = (c.Tag as LinedefActivateInfo);
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if(fl.Flags.ContainsKey(ai.Key)) c.Checked = fl.Flags[ai.Key];
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}
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//mxd. setup arg0str
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arg0str.Location = arg0.Location;
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// Custom fields
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fieldslist.SetValues(fl.Fields, true);
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// Action/tags
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action.Value = fl.Action;
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//tag.Text = fl.Tag.ToString();
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if(General.Map.FormatInterface.HasLinedefTag) {//mxd
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tagSelector.Setup();
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tagSelector.SetTag(fl.Tag);
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}
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arg0.SetValue(fl.Args[0]);
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arg1.SetValue(fl.Args[1]);
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arg2.SetValue(fl.Args[2]);
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arg3.SetValue(fl.Args[3]);
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arg4.SetValue(fl.Args[4]);
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// Front side and back side checkboxes
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frontside.Checked = (fl.Front != null);
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backside.Checked = (fl.Back != null);
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// Front settings
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if(fl.Front != null)
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{
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fronthigh.TextureName = fl.Front.HighTexture;
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frontmid.TextureName = fl.Front.MiddleTexture;
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frontlow.TextureName = fl.Front.LowTexture;
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fronthigh.Required = fl.Front.HighRequired();
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frontmid.Required = fl.Front.MiddleRequired();
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frontlow.Required = fl.Front.LowRequired();
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frontsector.Text = fl.Front.Sector.Index.ToString();
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//mxd
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if (General.Map.UDMF) {
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frontOffsetTopX.Text = getUDMFTextureOffset(fl.Front.Fields, "offsetx_top").ToString();
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frontOffsetTopY.Text = getUDMFTextureOffset(fl.Front.Fields, "offsety_top").ToString();
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frontOffsetMidX.Text = getUDMFTextureOffset(fl.Front.Fields, "offsetx_mid").ToString();
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frontOffsetMidY.Text = getUDMFTextureOffset(fl.Front.Fields, "offsety_mid").ToString();
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frontOffsetLowX.Text = getUDMFTextureOffset(fl.Front.Fields, "offsetx_bottom").ToString();
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frontOffsetLowY.Text = getUDMFTextureOffset(fl.Front.Fields, "offsety_bottom").ToString();
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}
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frontoffsetx.Text = fl.Front.OffsetX.ToString();
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frontoffsety.Text = fl.Front.OffsetY.ToString();
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}
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// Back settings
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if(fl.Back != null)
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{
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backhigh.TextureName = fl.Back.HighTexture;
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backmid.TextureName = fl.Back.MiddleTexture;
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backlow.TextureName = fl.Back.LowTexture;
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backhigh.Required = fl.Back.HighRequired();
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backmid.Required = fl.Back.MiddleRequired();
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backlow.Required = fl.Back.LowRequired();
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backsector.Text = fl.Back.Sector.Index.ToString();
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//mxd
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if (General.Map.UDMF) {
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backOffsetTopX.Text = getUDMFTextureOffset(fl.Back.Fields, "offsetx_top").ToString();
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backOffsetTopY.Text = getUDMFTextureOffset(fl.Back.Fields, "offsety_top").ToString();
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backOffsetMidX.Text = getUDMFTextureOffset(fl.Back.Fields, "offsetx_mid").ToString();
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backOffsetMidY.Text = getUDMFTextureOffset(fl.Back.Fields, "offsety_mid").ToString();
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backOffsetLowX.Text = getUDMFTextureOffset(fl.Back.Fields, "offsetx_bottom").ToString();
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backOffsetLowY.Text = getUDMFTextureOffset(fl.Back.Fields, "offsety_bottom").ToString();
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}
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backoffsetx.Text = fl.Back.OffsetX.ToString();
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backoffsety.Text = fl.Back.OffsetY.ToString();
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}
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////////////////////////////////////////////////////////////////////////
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// Now go for all lines and change the options when a setting is different
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////////////////////////////////////////////////////////////////////////
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// Go for all lines
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foreach(Linedef l in lines)
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{
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// Flags
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foreach(CheckBox c in flags.Checkboxes)
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{
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if(l.Flags.ContainsKey(c.Tag.ToString()))
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{
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if(l.Flags[c.Tag.ToString()] != c.Checked)
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{
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c.ThreeState = true;
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c.CheckState = CheckState.Indeterminate;
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}
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}
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}
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// Activations
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if(activation.Items.Count > 0)
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{
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sai = (activation.Items[0] as LinedefActivateInfo);
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foreach(LinedefActivateInfo ai in activation.Items)
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if((l.Activate & ai.Index) == ai.Index) sai = ai;
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if(sai != activation.SelectedItem) activation.SelectedIndex = -1;
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}
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// UDMF Activations
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foreach(CheckBox c in udmfactivates.Checkboxes)
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{
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LinedefActivateInfo ai = (c.Tag as LinedefActivateInfo);
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if(l.Flags.ContainsKey(ai.Key))
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{
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if(c.Checked != l.Flags[ai.Key])
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{
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c.ThreeState = true;
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c.CheckState = CheckState.Indeterminate;
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}
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}
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}
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// Action/tags
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if(l.Action != action.Value) action.Empty = true;
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//if(l.Tag.ToString() != tag.Text) tag.Text = "";
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if(General.Map.FormatInterface.HasLinedefTag && l.Tag != fl.Tag) tagSelector.ClearTag(); //mxd
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if(l.Args[0] != arg0.GetResult(-1)) arg0.ClearValue();
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if(l.Args[1] != arg1.GetResult(-1)) arg1.ClearValue();
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if(l.Args[2] != arg2.GetResult(-1)) arg2.ClearValue();
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if(l.Args[3] != arg3.GetResult(-1)) arg3.ClearValue();
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if(l.Args[4] != arg4.GetResult(-1)) arg4.ClearValue();
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//mxd. Check if we have different arg0str values
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if(Array.IndexOf(GZBuilder.GZGeneral.ACS_SPECIALS, action.Value) != -1 && cbArgStr.Checked && !string.IsNullOrEmpty(arg0str.Text) && l.Fields.ContainsKey("arg0str") && l.Fields["arg0str"].Value.ToString() != arg0str.Text) {
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arg0str.SelectedIndex = -1;
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arg0str.Text = string.Empty;
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}
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// Front side checkbox
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if((l.Front != null) != frontside.Checked)
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{
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frontside.ThreeState = true;
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frontside.CheckState = CheckState.Indeterminate;
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frontside.AutoCheck = false;
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}
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// Back side checkbox
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if((l.Back != null) != backside.Checked)
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{
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backside.ThreeState = true;
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backside.CheckState = CheckState.Indeterminate;
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backside.AutoCheck = false;
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}
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// Front settings
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if(l.Front != null)
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{
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if(fronthigh.TextureName != l.Front.HighTexture) fronthigh.TextureName = "";
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if(frontmid.TextureName != l.Front.MiddleTexture) frontmid.TextureName = "";
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if(frontlow.TextureName != l.Front.LowTexture) frontlow.TextureName = "";
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if(fronthigh.Required != l.Front.HighRequired()) fronthigh.Required = false;
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if(frontmid.Required != l.Front.MiddleRequired()) frontmid.Required = false;
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if(frontlow.Required != l.Front.LowRequired()) frontlow.Required = false;
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if(frontsector.Text != l.Front.Sector.Index.ToString()) frontsector.Text = "";
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//mxd
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if (General.Map.UDMF) {
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if(frontOffsetTopX.Text != getUDMFTextureOffset(l.Front.Fields, "offsetx_top").ToString()) frontOffsetTopX.Text = "";
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if(frontOffsetTopY.Text != getUDMFTextureOffset(l.Front.Fields, "offsety_top").ToString()) frontOffsetTopY.Text = "";
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if(frontOffsetMidX.Text != getUDMFTextureOffset(l.Front.Fields, "offsetx_mid").ToString()) frontOffsetMidX.Text = "";
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if(frontOffsetMidY.Text != getUDMFTextureOffset(l.Front.Fields, "offsety_mid").ToString()) frontOffsetMidY.Text = "";
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if(frontOffsetLowX.Text != getUDMFTextureOffset(l.Front.Fields, "offsetx_bottom").ToString()) frontOffsetLowX.Text = "";
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if(frontOffsetLowY.Text != getUDMFTextureOffset(l.Front.Fields, "offsety_bottom").ToString()) frontOffsetLowY.Text = "";
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}
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if (frontoffsetx.Text != l.Front.OffsetX.ToString()) frontoffsetx.Text = "";
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if (frontoffsety.Text != l.Front.OffsetY.ToString()) frontoffsety.Text = "";
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}
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// Back settings
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if(l.Back != null)
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{
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if(backhigh.TextureName != l.Back.HighTexture) backhigh.TextureName = "";
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if(backmid.TextureName != l.Back.MiddleTexture) backmid.TextureName = "";
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if(backlow.TextureName != l.Back.LowTexture) backlow.TextureName = "";
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if(backhigh.Required != l.Back.HighRequired()) backhigh.Required = false;
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if(backmid.Required != l.Back.MiddleRequired()) backmid.Required = false;
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if(backlow.Required != l.Back.LowRequired()) backlow.Required = false;
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if(backsector.Text != l.Back.Sector.Index.ToString()) backsector.Text = "";
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//mxd
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if (General.Map.UDMF) {
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if(backOffsetTopX.Text != getUDMFTextureOffset(l.Back.Fields, "offsetx_top").ToString()) backOffsetTopX.Text = "";
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if(backOffsetTopY.Text != getUDMFTextureOffset(l.Back.Fields, "offsety_top").ToString()) backOffsetTopY.Text = "";
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if(backOffsetMidX.Text != getUDMFTextureOffset(l.Back.Fields, "offsetx_mid").ToString()) backOffsetMidX.Text = "";
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if(backOffsetMidY.Text != getUDMFTextureOffset(l.Back.Fields, "offsety_mid").ToString()) backOffsetMidY.Text = "";
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if(backOffsetLowX.Text != getUDMFTextureOffset(l.Back.Fields, "offsetx_bottom").ToString()) backOffsetLowX.Text = "";
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if(backOffsetLowY.Text != getUDMFTextureOffset(l.Back.Fields, "offsety_bottom").ToString()) backOffsetLowY.Text = "";
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}
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if (backoffsetx.Text != l.Back.OffsetX.ToString()) backoffsetx.Text = "";
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if (backoffsety.Text != l.Back.OffsetY.ToString()) backoffsety.Text = "";
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if(General.Map.FormatInterface.HasCustomFields) custombackbutton.Visible = true;
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}
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// Custom fields
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fieldslist.SetValues(l.Fields, false);
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}
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// Refresh controls so that they show their image
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backhigh.Refresh();
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backmid.Refresh();
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backlow.Refresh();
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fronthigh.Refresh();
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frontmid.Refresh();
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frontlow.Refresh();
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preventchanges = false;
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}
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//mxd
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private void setNumberedScripts(Linedef l) {
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arg0str.Items.Clear();
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if (General.Map.NumberedScripts.Count > 0) {
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foreach (ScriptItem si in General.Map.NumberedScripts) {
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arg0str.Items.Add(si);
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if (si.Index == l.Args[0])
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arg0str.SelectedIndex = arg0str.Items.Count - 1;
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}
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//script number is not among known scripts...
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if (arg0str.SelectedIndex == -1 && l.Args[0] > 0) {
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arg0str.Items.Add(new ScriptItem(l.Args[0], "Script " + l.Args[0]));
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arg0str.SelectedIndex = arg0str.Items.Count - 1;
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}
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} else if (l.Args[0] > 0) {
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arg0str.Items.Add(new ScriptItem(l.Args[0], "Script " + l.Args[0]));
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arg0str.SelectedIndex = 0;
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}
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}
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//mxd
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private void setNamedScripts(string selectedValue) {
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arg0str.Items.Clear();
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//update arg0str items
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if (General.Map.NamedScripts.Count > 0) {
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ScriptItem[] sn = new ScriptItem[General.Map.NamedScripts.Count];
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General.Map.NamedScripts.CopyTo(sn, 0);
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arg0str.Items.AddRange(sn);
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for (int i = 0; i < sn.Length; i++) {
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if (sn[i].Name == selectedValue) {
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arg0str.SelectedIndex = i;
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break;
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}
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}
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} else {
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arg0str.Text = selectedValue;
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}
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}
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//mxd
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private float getUDMFTextureOffset(UniFields fields, string key) {
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if(fields != null) return fields.GetValue(key, 0f);
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return 0;
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}
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//mxd
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private void setUDMFTextureOffset(UniFields fields, string key, float value) {
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if (fields == null) return;
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fields.BeforeFieldsChange();
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if(value != 0){
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if(!fields.ContainsKey(key))
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fields.Add(key, new UniValue(UniversalType.Float, value));
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else
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fields[key].Value = value;
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}else if(fields.ContainsKey(key)){ //don't save default value
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fields.Remove(key);
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}
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}
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// Front side (un)checked
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private void frontside_CheckStateChanged(object sender, EventArgs e)
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{
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// Enable/disable panel
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// NOTE: Also enabled when checkbox is grayed!
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frontgroup.Enabled = (frontside.CheckState != CheckState.Unchecked);
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}
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// Back side (un)checked
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private void backside_CheckStateChanged(object sender, EventArgs e)
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{
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// Enable/disable panel
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// NOTE: Also enabled when checkbox is grayed!
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backgroup.Enabled = (backside.CheckState != CheckState.Unchecked);
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}
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// This selects all text in a textbox
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private void SelectAllText(object sender, EventArgs e)
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{
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(sender as TextBox).SelectAll();
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}
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// Apply clicked
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private void apply_Click(object sender, EventArgs e)
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{
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string undodesc = "linedef";
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Sector s;
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int index;
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// Verify the tag
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if(General.Map.FormatInterface.HasLinedefTag)
|
|
{
|
|
tagSelector.ValidateTag(); //mxd
|
|
if(((tagSelector.GetTag(0) < General.Map.FormatInterface.MinTag) || (tagSelector.GetTag(0) > General.Map.FormatInterface.MaxTag))) {
|
|
General.ShowWarningMessage("Linedef tag must be between " + General.Map.FormatInterface.MinTag + " and " + General.Map.FormatInterface.MaxTag + ".", MessageBoxButtons.OK);
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Verify the action
|
|
if((action.Value < General.Map.FormatInterface.MinAction) || (action.Value > General.Map.FormatInterface.MaxAction))
|
|
{
|
|
General.ShowWarningMessage("Linedef action must be between " + General.Map.FormatInterface.MinAction + " and " + General.Map.FormatInterface.MaxAction + ".", MessageBoxButtons.OK);
|
|
return;
|
|
}
|
|
|
|
// Make undo
|
|
if(lines.Count > 1) undodesc = lines.Count + " linedefs";
|
|
General.Map.UndoRedo.CreateUndo("Edit " + undodesc);
|
|
|
|
//mxd
|
|
bool hasAcs = !action.Empty && Array.IndexOf(GZBuilder.GZGeneral.ACS_SPECIALS, action.Value) != -1;
|
|
bool hasArg0str = General.Map.UDMF && hasAcs && !string.IsNullOrEmpty(arg0str.Text);
|
|
|
|
// Go for all the lines
|
|
foreach(Linedef l in lines)
|
|
{
|
|
// Apply all flags
|
|
foreach(CheckBox c in flags.Checkboxes)
|
|
{
|
|
if(c.CheckState == CheckState.Checked) l.SetFlag(c.Tag.ToString(), true);
|
|
else if(c.CheckState == CheckState.Unchecked) l.SetFlag(c.Tag.ToString(), false);
|
|
}
|
|
|
|
// Apply chosen activation flag
|
|
if(activation.SelectedIndex > -1)
|
|
l.Activate = (activation.SelectedItem as LinedefActivateInfo).Index;
|
|
|
|
// UDMF activations
|
|
foreach(CheckBox c in udmfactivates.Checkboxes)
|
|
{
|
|
LinedefActivateInfo ai = (c.Tag as LinedefActivateInfo);
|
|
if(c.CheckState == CheckState.Checked) l.SetFlag(ai.Key, true);
|
|
else if(c.CheckState == CheckState.Unchecked) l.SetFlag(ai.Key, false);
|
|
}
|
|
|
|
// Action/tags
|
|
//l.Tag = General.Clamp(tag.GetResult(l.Tag), General.Map.FormatInterface.MinTag, General.Map.FormatInterface.MaxTag);
|
|
l.Tag = tagSelector.GetTag(l.Tag); //mxd
|
|
if(!action.Empty) l.Action = action.Value;
|
|
|
|
//mxd
|
|
if (hasAcs && !cbArgStr.Checked) {
|
|
if (arg0str.SelectedItem != null)
|
|
l.Args[0] = ((ScriptItem)arg0str.SelectedItem).Index;
|
|
else if (!int.TryParse(arg0str.Text.Trim(), out l.Args[0]))
|
|
l.Args[0] = 0;
|
|
} else {
|
|
l.Args[0] = arg0.GetResult(l.Args[0]);
|
|
}
|
|
l.Args[1] = arg1.GetResult(l.Args[1]);
|
|
l.Args[2] = arg2.GetResult(l.Args[2]);
|
|
l.Args[3] = arg3.GetResult(l.Args[3]);
|
|
l.Args[4] = arg4.GetResult(l.Args[4]);
|
|
|
|
// Remove front side?
|
|
if((l.Front != null) && (frontside.CheckState == CheckState.Unchecked))
|
|
{
|
|
l.Front.Dispose();
|
|
}
|
|
// Create or modify front side?
|
|
else if(frontside.CheckState == CheckState.Checked)
|
|
{
|
|
// Make sure we have a valid sector (make a new one if needed)
|
|
if(l.Front != null) index = l.Front.Sector.Index; else index = -1;
|
|
index = frontsector.GetResult(index);
|
|
if((index > -1) && (index < General.Map.Map.Sectors.Count))
|
|
{
|
|
s = General.Map.Map.GetSectorByIndex(index);
|
|
if(s == null) s = General.Map.Map.CreateSector();
|
|
if(s != null)
|
|
{
|
|
// Create new sidedef?
|
|
if(l.Front == null) General.Map.Map.CreateSidedef(l, true, s);
|
|
if(l.Front != null)
|
|
{
|
|
// Change sector?
|
|
if(l.Front.Sector != s) l.Front.SetSector(s);
|
|
|
|
// Apply settings
|
|
//mxd
|
|
int min = General.Map.FormatInterface.MinTextureOffset;
|
|
int max = General.Map.FormatInterface.MaxTextureOffset;
|
|
if (General.Map.UDMF) {
|
|
if(frontOffsetTopX.Text != "") setUDMFTextureOffset(l.Front.Fields, "offsetx_top", General.Clamp(frontOffsetTopX.GetResult((int)getUDMFTextureOffset(l.Front.Fields, "offsetx_top")), min, max));
|
|
if(frontOffsetTopY.Text != "") setUDMFTextureOffset(l.Front.Fields, "offsety_top", General.Clamp(frontOffsetTopY.GetResult((int)getUDMFTextureOffset(l.Front.Fields, "offsety_top")), min, max));
|
|
|
|
if(frontOffsetMidX.Text != "") setUDMFTextureOffset(l.Front.Fields, "offsetx_mid", General.Clamp(frontOffsetMidX.GetResult((int)getUDMFTextureOffset(l.Front.Fields, "offsetx_mid")), min, max));
|
|
if(frontOffsetMidY.Text != "") setUDMFTextureOffset(l.Front.Fields, "offsety_mid", General.Clamp(frontOffsetMidY.GetResult((int)getUDMFTextureOffset(l.Front.Fields, "offsety_mid")), min, max));
|
|
|
|
if(frontOffsetLowX.Text != "") setUDMFTextureOffset(l.Front.Fields, "offsetx_bottom", General.Clamp(frontOffsetLowX.GetResult((int)getUDMFTextureOffset(l.Front.Fields, "offsetx_bottom")), min, max));
|
|
if(frontOffsetLowY.Text != "") setUDMFTextureOffset(l.Front.Fields, "offsety_bottom", General.Clamp(frontOffsetLowY.GetResult((int)getUDMFTextureOffset(l.Front.Fields, "offsety_bottom")), min, max));
|
|
}
|
|
|
|
l.Front.OffsetX = General.Clamp(frontoffsetx.GetResult(l.Front.OffsetX), min, max);
|
|
l.Front.OffsetY = General.Clamp(frontoffsety.GetResult(l.Front.OffsetY), min, max);
|
|
|
|
l.Front.SetTextureHigh(fronthigh.GetResult(l.Front.HighTexture));
|
|
l.Front.SetTextureMid(frontmid.GetResult(l.Front.MiddleTexture));
|
|
l.Front.SetTextureLow(frontlow.GetResult(l.Front.LowTexture));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Remove back side?
|
|
if((l.Back != null) && (backside.CheckState == CheckState.Unchecked))
|
|
{
|
|
l.Back.Dispose();
|
|
}
|
|
// Create or modify back side?
|
|
else if(backside.CheckState == CheckState.Checked)
|
|
{
|
|
// Make sure we have a valid sector (make a new one if needed)
|
|
if(l.Back != null) index = l.Back.Sector.Index; else index = -1;
|
|
index = backsector.GetResult(index);
|
|
if((index > -1) && (index < General.Map.Map.Sectors.Count))
|
|
{
|
|
s = General.Map.Map.GetSectorByIndex(index);
|
|
if(s == null) s = General.Map.Map.CreateSector();
|
|
if(s != null)
|
|
{
|
|
// Create new sidedef?
|
|
if(l.Back == null) General.Map.Map.CreateSidedef(l, false, s);
|
|
if(l.Back != null)
|
|
{
|
|
// Change sector?
|
|
if(l.Back.Sector != s) l.Back.SetSector(s);
|
|
|
|
// Apply settings
|
|
//mxd
|
|
int min = General.Map.FormatInterface.MinTextureOffset;
|
|
int max = General.Map.FormatInterface.MaxTextureOffset;
|
|
if (General.Map.UDMF) {
|
|
if(backOffsetTopX.Text != "") setUDMFTextureOffset(l.Back.Fields, "offsetx_top", General.Clamp(backOffsetTopX.GetResult((int)getUDMFTextureOffset(l.Back.Fields, "offsetx_top")), min, max));
|
|
if(backOffsetTopY.Text != "") setUDMFTextureOffset(l.Back.Fields, "offsety_top", General.Clamp(backOffsetTopY.GetResult((int)getUDMFTextureOffset(l.Back.Fields, "offsety_top")), min, max));
|
|
|
|
if(backOffsetMidX.Text != "") setUDMFTextureOffset(l.Back.Fields, "offsetx_mid", General.Clamp(backOffsetMidX.GetResult((int)getUDMFTextureOffset(l.Back.Fields, "offsetx_mid")), min, max));
|
|
if(backOffsetMidY.Text != "") setUDMFTextureOffset(l.Back.Fields, "offsety_mid", General.Clamp(backOffsetMidY.GetResult((int)getUDMFTextureOffset(l.Back.Fields, "offsety_mid")), min, max));
|
|
|
|
if(backOffsetLowX.Text != "") setUDMFTextureOffset(l.Back.Fields, "offsetx_bottom", General.Clamp(backOffsetLowX.GetResult((int)getUDMFTextureOffset(l.Back.Fields, "offsetx_bottom")), min, max));
|
|
if(backOffsetLowY.Text != "") setUDMFTextureOffset(l.Back.Fields, "offsety_bottom", General.Clamp(backOffsetLowY.GetResult((int)getUDMFTextureOffset(l.Back.Fields, "offsety_bottom")), min, max));
|
|
}
|
|
|
|
l.Back.OffsetX = General.Clamp(backoffsetx.GetResult(l.Back.OffsetX), min, max);
|
|
l.Back.OffsetY = General.Clamp(backoffsety.GetResult(l.Back.OffsetY), min, max);
|
|
|
|
l.Back.SetTextureHigh(backhigh.GetResult(l.Back.HighTexture));
|
|
l.Back.SetTextureMid(backmid.GetResult(l.Back.MiddleTexture));
|
|
l.Back.SetTextureLow(backlow.GetResult(l.Back.LowTexture));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Custom fields
|
|
fieldslist.Apply(l.Fields);
|
|
|
|
//mxd. apply arg0str
|
|
if(cbArgStr.Visible && cbArgStr.Checked && hasArg0str) {
|
|
if(l.Fields.ContainsKey("arg0str"))
|
|
l.Fields["arg0str"].Value = arg0str.Text;
|
|
else
|
|
l.Fields.Add("arg0str", new UniValue(2, arg0str.Text));
|
|
} else if(l.Fields.ContainsKey("arg0str") && (string.IsNullOrEmpty(l.Fields["arg0str"].Value.ToString()) || !hasAcs || (hasAcs && !cbArgStr.Checked))) {
|
|
l.Fields.Remove("arg0str");
|
|
}
|
|
}
|
|
|
|
// Update the used textures
|
|
General.Map.Data.UpdateUsedTextures();
|
|
|
|
// Done
|
|
General.Map.IsChanged = true;
|
|
this.DialogResult = DialogResult.OK;
|
|
this.Close();
|
|
}
|
|
|
|
// Cancel clicked
|
|
private void cancel_Click(object sender, EventArgs e)
|
|
{
|
|
// Be gone
|
|
this.DialogResult = DialogResult.Cancel;
|
|
this.Close();
|
|
}
|
|
|
|
// Action changes
|
|
private void action_ValueChanges(object sender, EventArgs e)
|
|
{
|
|
int showaction = 0;
|
|
|
|
// Only when line type is known
|
|
if(General.Map.Config.LinedefActions.ContainsKey(action.Value)) showaction = action.Value;
|
|
|
|
// Change the argument descriptions
|
|
arg0label.Text = General.Map.Config.LinedefActions[showaction].Args[0].Title + ":";
|
|
arg1label.Text = General.Map.Config.LinedefActions[showaction].Args[1].Title + ":";
|
|
arg2label.Text = General.Map.Config.LinedefActions[showaction].Args[2].Title + ":";
|
|
arg3label.Text = General.Map.Config.LinedefActions[showaction].Args[3].Title + ":";
|
|
arg4label.Text = General.Map.Config.LinedefActions[showaction].Args[4].Title + ":";
|
|
arg0label.Enabled = General.Map.Config.LinedefActions[showaction].Args[0].Used;
|
|
arg1label.Enabled = General.Map.Config.LinedefActions[showaction].Args[1].Used;
|
|
arg2label.Enabled = General.Map.Config.LinedefActions[showaction].Args[2].Used;
|
|
arg3label.Enabled = General.Map.Config.LinedefActions[showaction].Args[3].Used;
|
|
arg4label.Enabled = General.Map.Config.LinedefActions[showaction].Args[4].Used;
|
|
if(arg0label.Enabled) arg0.ForeColor = SystemColors.WindowText; else arg0.ForeColor = SystemColors.GrayText;
|
|
if(arg1label.Enabled) arg1.ForeColor = SystemColors.WindowText; else arg1.ForeColor = SystemColors.GrayText;
|
|
if(arg2label.Enabled) arg2.ForeColor = SystemColors.WindowText; else arg2.ForeColor = SystemColors.GrayText;
|
|
if(arg3label.Enabled) arg3.ForeColor = SystemColors.WindowText; else arg3.ForeColor = SystemColors.GrayText;
|
|
if(arg4label.Enabled) arg4.ForeColor = SystemColors.WindowText; else arg4.ForeColor = SystemColors.GrayText;
|
|
arg0.Setup(General.Map.Config.LinedefActions[showaction].Args[0]);
|
|
arg1.Setup(General.Map.Config.LinedefActions[showaction].Args[1]);
|
|
arg2.Setup(General.Map.Config.LinedefActions[showaction].Args[2]);
|
|
arg3.Setup(General.Map.Config.LinedefActions[showaction].Args[3]);
|
|
arg4.Setup(General.Map.Config.LinedefActions[showaction].Args[4]);
|
|
|
|
// mxd. Apply action's default arguments
|
|
if(!preventchanges && showaction != 0 && General.Map.Config.LinedefActions.ContainsKey(showaction)) {
|
|
arg0.SetDefaultValue();
|
|
arg1.SetDefaultValue();
|
|
arg2.SetDefaultValue();
|
|
arg3.SetDefaultValue();
|
|
arg4.SetDefaultValue();
|
|
} else { //or set them to 0
|
|
arg0.SetValue(0);
|
|
arg1.SetValue(0);
|
|
arg2.SetValue(0);
|
|
arg3.SetValue(0);
|
|
arg4.SetValue(0);
|
|
}
|
|
|
|
//mxd. update arg0str
|
|
if (Array.IndexOf(GZBuilder.GZGeneral.ACS_SPECIALS, showaction) != -1) {
|
|
arg0str.Visible = true;
|
|
|
|
if (General.Map.UDMF && fieldslist.GetValue("arg0str") != null) {
|
|
cbArgStr.Visible = true;
|
|
cbArgStr.Checked = true;
|
|
setNamedScripts((string)fieldslist.GetValue("arg0str"));
|
|
} else { //use script numbers
|
|
cbArgStr.Visible = General.Map.UDMF;
|
|
cbArgStr.Checked = false;
|
|
Linedef l = General.GetByIndex(lines, 0);
|
|
setNumberedScripts(l);
|
|
}
|
|
} else {
|
|
if(cbArgStr.Checked) cbArgStr.Checked = false;
|
|
cbArgStr.Visible = false;
|
|
arg0label.Text = General.Map.Config.LinedefActions[showaction].Args[0].Title + ":";
|
|
arg0str.Visible = false;
|
|
}
|
|
}
|
|
|
|
// Browse Action clicked
|
|
private void browseaction_Click(object sender, EventArgs e)
|
|
{
|
|
action.Value = ActionBrowserForm.BrowseAction(this, action.Value);
|
|
}
|
|
|
|
// Custom fields on front sides
|
|
private void customfrontbutton_Click(object sender, EventArgs e)
|
|
{
|
|
// Make collection of front sides
|
|
List<MapElement> sides = new List<MapElement>(lines.Count);
|
|
foreach(Linedef l in lines) if(l.Front != null) sides.Add(l.Front);
|
|
|
|
// Make undo
|
|
string undodesc = "sidedef";
|
|
if(sides.Count > 1) undodesc = sides.Count + " sidedefs";
|
|
General.Map.UndoRedo.CreateUndo("Edit " + undodesc);
|
|
|
|
// Edit these
|
|
if(!CustomFieldsForm.ShowDialog(this, "Front side custom fields", "sidedef", sides, General.Map.Config.SidedefFields))
|
|
General.Map.UndoRedo.WithdrawUndo();
|
|
}
|
|
|
|
// Custom fields on back sides
|
|
private void custombackbutton_Click(object sender, EventArgs e)
|
|
{
|
|
// Make collection of back sides
|
|
List<MapElement> sides = new List<MapElement>(lines.Count);
|
|
foreach(Linedef l in lines) if(l.Back != null) sides.Add(l.Back);
|
|
|
|
// Make undo
|
|
string undodesc = "sidedef";
|
|
if(sides.Count > 1) undodesc = sides.Count + " sidedefs";
|
|
General.Map.UndoRedo.CreateUndo("Edit " + undodesc);
|
|
|
|
// Edit these
|
|
if(!CustomFieldsForm.ShowDialog(this, "Back side custom fields", "sidedef", sides, General.Map.Config.SidedefFields))
|
|
General.Map.UndoRedo.WithdrawUndo();
|
|
}
|
|
|
|
//mxd
|
|
private void cbArgStr_CheckedChanged(object sender, EventArgs e) {
|
|
arg0str.Text = "";
|
|
|
|
if (cbArgStr.Checked) {
|
|
setNamedScripts((string)fieldslist.GetValue("arg0str"));
|
|
} else if (!cbArgStr.Checked) {
|
|
setNumberedScripts(General.GetByIndex(lines, 0));
|
|
}
|
|
|
|
arg0label.Text = cbArgStr.Checked ? "Script name:" : "Script number:";
|
|
}
|
|
|
|
//mxd
|
|
private void arg0str_Leave(object sender, EventArgs e) {
|
|
if (cbArgStr.Checked) fieldslist.SetValue("arg0str", arg0str.Text, CodeImp.DoomBuilder.Types.UniversalType.String);
|
|
}
|
|
|
|
//mxd
|
|
private void fieldslist_OnFieldValueChanged(string fieldname) {
|
|
if (cbArgStr.Checked && fieldname == "arg0str")
|
|
arg0str.Text = (string)fieldslist.GetValue(fieldname);
|
|
}
|
|
|
|
// Help!
|
|
private void LinedefEditForm_HelpRequested(object sender, HelpEventArgs hlpevent)
|
|
{
|
|
General.ShowHelp("w_linedefedit.html");
|
|
hlpevent.Handled = true;
|
|
}
|
|
}
|
|
}
|