UltimateZoneBuilder/Source/Plugins/BuilderModes
2015-09-10 17:38:27 +00:00
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ClassicModes Added, Classic modes: default thing arguments are now taken into account when highlighting related map elements. 2015-09-08 14:54:53 +00:00
ErrorChecks Changed, Draw Lines/Rectangle/Circle/Curve modes: line length labels are now repositioned to stay on screen when line's start or end is not visible. 2015-08-24 21:49:15 +00:00
FindReplace Preferences: removed "Square Things" setting. Square things are now the only option. 2015-08-03 22:02:39 +00:00
General Added, Classic modes: default thing arguments are now taken into account when highlighting related map elements. 2015-09-08 14:54:53 +00:00
Interface Fixed, "Synchronize selection between Visual and Classic modes" setting: vertex selection synchronization was not working when switching from Visual to Classic mode. Also fixed a typo in the setting's name. 2015-09-10 17:38:27 +00:00
IO Fixed, Wavefront .obj Export: long texture names were handled incorrectly causing exceptions during textures export. 2015-06-30 12:16:03 +00:00
Properties Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
Resources Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
VisualModes Fixed, "Synchronize selection between Visual and Classic modes" setting: vertex selection synchronization was not working when switching from Visual to Classic mode. Also fixed a typo in the setting's name. 2015-09-10 17:38:27 +00:00
BuilderModes.csproj Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00