..
Actions
Fixed, Visual mode: double-sided middle texture highlighting transparency check didn't take TEXTURES scaling into account.
2015-09-01 19:44:03 +00:00
Compilers
More code sanity changes (constructors of abstract classes should not be public or internal).
2015-05-27 12:38:03 +00:00
Config
Added: Auto-updater window now has "Ignore this revision" checkbox. If enabled, the window will show up only if a newer update is available.
2015-09-04 12:44:09 +00:00
Controls
Fixed, Thing info panel: fixed KeyNotFoundException when highlighted thing had unknown action.
2015-09-02 11:28:44 +00:00
Data
Fixed, Visual mode: double-sided middle texture highlighting transparency check didn't take TEXTURES scaling into account.
2015-09-01 19:44:03 +00:00
Editing
Added: Auto-updater window now has "Ignore this revision" checkbox. If enabled, the window will show up only if a newer update is available.
2015-09-04 12:44:09 +00:00
General
Added, Classic modes: default thing arguments are now taken into account when highlighting related map elements.
2015-09-08 14:54:53 +00:00
Geometry
Fixed, "Flip Linedefs" action: in some cases my sector based flipping logic was behaving incorrectly.
2015-05-26 20:10:09 +00:00
GZBuilder
Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
2015-08-27 20:46:49 +00:00
IO
Fixed, UDMF: the implementation of "moreids" property was different from UDMF standard. This issue affected only linedefs and sectors with more than 2 tags.
2015-08-07 21:32:51 +00:00
Map
Fixed, Draw Lines/Rectangle/Circle/Curve modes: line length labels displayed incorrect length.
2015-08-25 22:05:14 +00:00
Plugins
Fixed(?), PK3: SharpCompress doesn't like it when several threads try to read PK3 archive entries at the same time.
2015-05-28 10:04:42 +00:00
Properties
Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
2015-08-27 20:46:49 +00:00
Rendering
Fixed, DB2 bug: side panel's tabs were drawn incorrectly when panel's height was lower than cumulative tabs height.
2015-08-31 22:06:44 +00:00
Resources
Fixed, Visual mode: double-sided middle texture highlighting transparency check didn't take TEXTURES scaling into account.
2015-09-01 19:44:03 +00:00
Types
UDMF: most of the code now supports multiple sector/linedef tags ('moreids' UDMF property). The only things left out are Tag Explorer and Tag Range plugins.
2015-07-28 15:04:21 +00:00
VisualModes
Fixed, DB2 bug: side panel's tabs were drawn incorrectly when panel's height was lower than cumulative tabs height.
2015-08-31 22:06:44 +00:00
Windows
Added, Classic modes: default thing arguments are now taken into account when highlighting related map elements.
2015-09-08 14:54:53 +00:00
ZDoom
Fixed, text parsers: the parser could stuck in infinite loop when trying to skip an unclosed block comment.
2015-08-28 13:36:36 +00:00
app.manifest
Fixed: apparently, adding dpiAware as asmv1 element broke Windows XP compatibility...
2015-01-08 15:01:57 +00:00
Builder.csproj
Changed: when the editor is unable to save the map, it will now display the list of processes, which lock the map file.
2015-09-06 22:15:21 +00:00
Builder.sln
Removed UDMFControls plugin.
2013-08-10 11:28:51 +00:00