UltimateZoneBuilder/Source/Core
MaxED fe38d59169 Added, Classic modes: default thing arguments are now taken into account when highlighting related map elements.
Probably fixed an exception when trying to check which program(s) lock the map file on Windows XP.
Changed: added an option to try to close all programs, which lock the map file when saving the map and the map file is locked (requires Windows Vista or newer).
Fixed, Preferences window: some trackbars had incorrect background color.
Fixed, General interface: in some cases status messages were almost immediately replaced by selection info messages.
2015-09-08 14:54:53 +00:00
..
Actions Fixed, Visual mode: double-sided middle texture highlighting transparency check didn't take TEXTURES scaling into account. 2015-09-01 19:44:03 +00:00
Compilers More code sanity changes (constructors of abstract classes should not be public or internal). 2015-05-27 12:38:03 +00:00
Config Added: Auto-updater window now has "Ignore this revision" checkbox. If enabled, the window will show up only if a newer update is available. 2015-09-04 12:44:09 +00:00
Controls Fixed, Thing info panel: fixed KeyNotFoundException when highlighted thing had unknown action. 2015-09-02 11:28:44 +00:00
Data Fixed, Visual mode: double-sided middle texture highlighting transparency check didn't take TEXTURES scaling into account. 2015-09-01 19:44:03 +00:00
Editing Added: Auto-updater window now has "Ignore this revision" checkbox. If enabled, the window will show up only if a newer update is available. 2015-09-04 12:44:09 +00:00
General Added, Classic modes: default thing arguments are now taken into account when highlighting related map elements. 2015-09-08 14:54:53 +00:00
Geometry Fixed, "Flip Linedefs" action: in some cases my sector based flipping logic was behaving incorrectly. 2015-05-26 20:10:09 +00:00
GZBuilder Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
IO Fixed, UDMF: the implementation of "moreids" property was different from UDMF standard. This issue affected only linedefs and sectors with more than 2 tags. 2015-08-07 21:32:51 +00:00
Map Fixed, Draw Lines/Rectangle/Circle/Curve modes: line length labels displayed incorrect length. 2015-08-25 22:05:14 +00:00
Plugins Fixed(?), PK3: SharpCompress doesn't like it when several threads try to read PK3 archive entries at the same time. 2015-05-28 10:04:42 +00:00
Properties Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
Rendering Fixed, DB2 bug: side panel's tabs were drawn incorrectly when panel's height was lower than cumulative tabs height. 2015-08-31 22:06:44 +00:00
Resources Fixed, Visual mode: double-sided middle texture highlighting transparency check didn't take TEXTURES scaling into account. 2015-09-01 19:44:03 +00:00
Types UDMF: most of the code now supports multiple sector/linedef tags ('moreids' UDMF property). The only things left out are Tag Explorer and Tag Range plugins. 2015-07-28 15:04:21 +00:00
VisualModes Fixed, DB2 bug: side panel's tabs were drawn incorrectly when panel's height was lower than cumulative tabs height. 2015-08-31 22:06:44 +00:00
Windows Added, Classic modes: default thing arguments are now taken into account when highlighting related map elements. 2015-09-08 14:54:53 +00:00
ZDoom Fixed, text parsers: the parser could stuck in infinite loop when trying to skip an unclosed block comment. 2015-08-28 13:36:36 +00:00
app.manifest Fixed: apparently, adding dpiAware as asmv1 element broke Windows XP compatibility... 2015-01-08 15:01:57 +00:00
Builder.csproj Changed: when the editor is unable to save the map, it will now display the list of processes, which lock the map file. 2015-09-06 22:15:21 +00:00
Builder.sln Removed UDMFControls plugin. 2013-08-10 11:28:51 +00:00