UltimateZoneBuilder/Build
MaxED b047dc4ae1 Changed, UDMF: rearranged linedef activation flags to make their order more logical.
Linedef/Thing Edit forms: cosmetic changes to named/numbered script drop-down locations.
2015-01-26 09:45:27 +00:00
..
Compilers Visual mode: "Fit Textures" action can now fit textures across multiple selected surfaces. A number of times to repeat a texture can now be specified. 2014-12-22 21:36:49 +00:00
Configurations Changed, UDMF: rearranged linedef activation flags to make their order more logical. 2015-01-26 09:45:27 +00:00
Plugins Moving to new SVN (Part II)... 2013-03-18 13:59:05 +00:00
Scripting ReverbsParser: added duplicate reverbs ID check. 2015-01-26 08:26:52 +00:00
Setup Statistics control: relevant labels now turn red when current number of given map elements exceeds current map format's maximum. 2015-01-10 11:45:25 +00:00
Snippets/acs Added "Allman-style bracing in snippets" setting (located in Preferences -> Appearance -> Script Editor). 2014-05-15 08:32:08 +00:00
Sprites Screenshots Folder can now be set in the Preferences. 2014-08-07 10:20:35 +00:00
DevIL.dll GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
GPL.txt @ GPL in Windows style newlines (CR LF instead of LF only) 2010-08-30 19:43:09 +00:00
GZBuilder.cfg Aaaaand I did it totally wrong in 1957. Here's what should've been done: 2014-05-19 08:38:53 +00:00
Scintilla.dll Fixed tabs in script editor 2009-05-06 19:08:37 +00:00
SharpCompress.3.5.dll Fixed, GLDEFS parser: we should check for duplicate entries within current resource, not globally. 2015-01-20 12:20:35 +00:00
SlimDX.dll GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
Trackbar.dll graphical interface fixes 2009-01-02 18:27:08 +00:00