UltimateZoneBuilder/Build/Compilers/ZDoom
MaxED afbcac3091 Fixed, Visual mode: fixed a crash when trying to render a Thing with translucent or additive renderstyle outside of any sector.
Fixed, Classic modes: 3d floor linedef indicators shown in Classic modes were not updated after finishing sector drawing.
Updated ZDoom ACC to git rev. f92fbb9.
Updated ZDoom_ACS.cfg.
2015-11-09 12:20:08 +00:00
..
acc.cfg Added subdirectory support for compilers, so that multiple versions of the same compilers can be used without renaming files 2009-03-28 10:22:53 +00:00
acc.exe Fixed, Map Analysis mode: in some cases "Check stuck things" check didn't work properly. 2015-10-26 11:58:33 +00:00
zcommon.acs Added subdirectory support for compilers, so that multiple versions of the same compilers can be used without renaming files 2009-03-28 10:22:53 +00:00
zdefs.acs Fixed, Visual mode: fixed a crash when trying to render a Thing with translucent or additive renderstyle outside of any sector. 2015-11-09 12:20:08 +00:00
zspecial.acs Fixed, Visual mode: fixed a crash when trying to render a Thing with translucent or additive renderstyle outside of any sector. 2015-11-09 12:20:08 +00:00
zwvars.acs Added subdirectory support for compilers, so that multiple versions of the same compilers can be used without renaming files 2009-03-28 10:22:53 +00:00