UltimateZoneBuilder/Source/Plugins/BuilderModes/General
MaxED af4f40389f Added, Automap mode: added "Show hidden lines" top menu button.
Added, Automap mode: added "Show secrets" top menu button.
Added, Automap mode: added "Color preset" top menu drop-down.
2016-06-18 00:10:35 +00:00
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Association.cs Added: Auto-updater window now has "Ignore this revision" checkbox. If enabled, the window will show up only if a newer update is available. 2015-09-04 12:44:09 +00:00
BuilderModesTools.cs Changed, Visual mode: "Auto-align textures" and "Paste Textures Floodfill" actions now use visual mode geometry to determine whether a sidedef part should be processed. This fixes inability to apply said actions to sidedef parts only visible because of slopes. 2016-05-12 11:32:10 +00:00
BuilderPlug.cs Added, Visual mode: added "Toggle Alpha-based Texture Highlighting" action. When enabled, 3d floor textures and middle textures on double-sided lines will be highlighted only when the crosshair points at a non-transparent pixel. 2016-06-13 23:37:55 +00:00
CopyStructures.cs Added, Automap mode: added "Show hidden lines" top menu button. 2016-06-18 00:10:35 +00:00
HintLabel.cs Added, Drag Vertices\Linedefs\Sectors\Edit Selection modes: sidedefs facing outside of current selection are now reattached/added/removed after moving the selection. 2016-04-25 14:48:39 +00:00
LineLengthLabel.cs Added, Drag Vertices\Linedefs\Sectors\Edit Selection modes: sidedefs facing outside of current selection are now reattached/added/removed after moving the selection. 2016-04-25 14:48:39 +00:00
SelectionLabel.cs Fixed, Tag Statistics window: fixed a crash when applying changes after deleting a tag label. 2016-04-17 22:52:03 +00:00
UndoGroup.cs Added, Visual mode, UDMF: added "Change Pitch Clockwise", "Change Pitch Counterclockwise", "Change Roll Clockwise" and "Change Roll Counterclockwise" actions. 2015-03-30 21:44:04 +00:00