UltimateZoneBuilder/Source/Plugins/AutomapMode
MaxED aecd017b19 Added, Errors and Warnings window: most of warnings/errors related to (G)ZDoom text lump parsing can now be double-clicked to show warning/error source in the Script Editor.
Fixed: some map format conversion errors were never displayed, because errors list was cleared after performing map conversion.
Fixed: 3d floor indicators in 2D modes were not updated after leaving Visual mode.
Fixed: some UDMF-only interface buttons were never removed after converting map format from UDMF.
2016-11-26 00:02:56 +00:00
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Interface Added, Errors and Warnings window: most of warnings/errors related to (G)ZDoom text lump parsing can now be double-clicked to show warning/error source in the Script Editor. 2016-11-26 00:02:56 +00:00
Properties Added "flagsrename" Game configurations property. It allows to override Thing flag names for specific things. 2016-07-15 14:07:30 +00:00
Resources Added "flagsrename" Game configurations property. It allows to override Thing flag names for specific things. 2016-07-15 14:07:30 +00:00
AutomapMode.cs Added "flagsrename" Game configurations property. It allows to override Thing flag names for specific things. 2016-07-15 14:07:30 +00:00
AutomapMode.csproj Added "flagsrename" Game configurations property. It allows to override Thing flag names for specific things. 2016-07-15 14:07:30 +00:00
BuilderPlug.cs Added, Automap mode: added "Show hidden lines" top menu button. 2016-06-18 00:10:35 +00:00