UltimateZoneBuilder/Source/Core/Editing
MaxED ae56aad3b7 Hints panel was improperly resized in some cases.
Info panel was not updated after leaving Visual mode.
Moved hints logic to ClassicMode, so hints can be displayed by any plugin.
Visual mode: dynamic light animation was not working.
Minor performance improvements in Actor, Configuration, UDMF and TEXTURES parsers.
2013-12-18 09:11:04 +00:00
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ClassicMode.cs Hints panel was improperly resized in some cases. 2013-12-18 09:11:04 +00:00
CopyPasteManager.cs Thing Info panel: thing action is no longer shown in Doom map format. 2013-12-17 08:19:40 +00:00
CustomThingsFilter.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
EditingManager.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
EditMode.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
EditModeAttribute.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
EditModeInfo.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
GridSetup.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
NullThingsFilter.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ThingsFilter.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
UndoManager.cs Renderer now works much faster in 2D modes. 2013-07-29 08:50:50 +00:00
UndoSnapshot.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00