.. |
About.png
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Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
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2015-08-27 20:46:49 +00:00 |
Actions.cfg
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Added "Fixed Things Scale" setting (available in the View menu, as a button on the View toolbar and as the "Toggle Fixed Things Scale" action). When enabled, Things will no longer be scaled based on current zoom level in Classic modes, instead, thing bounding box will be drawn when appropriate (this option mimics DB1 things rendering style).
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2016-02-22 15:20:08 +00:00 |
Add.png
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Added multiple engine support for any game configuration.
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2012-11-02 23:11:38 +00:00 |
Angle.png
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Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE
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2010-08-22 11:36:09 +00:00 |
ArchiveImage.png
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GZDoom Builder 1.12:
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2012-07-23 21:28:23 +00:00 |
ArrowDown.png
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Moving to new SVN...
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2013-03-18 13:52:27 +00:00 |
ArrowUp.png
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Moving to new SVN...
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2013-03-18 13:52:27 +00:00 |
Black.png
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Added, Visual mode: fog boundaries are now rendered.
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2015-12-04 12:29:22 +00:00 |
Brightness.png
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Updated some icons. The new ones should be more visible when using dark Windows themes.
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2014-10-17 11:19:10 +00:00 |
Builder16.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Check.png
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Updated some icons. The new ones should be more visible when using dark Windows themes.
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2014-10-17 11:19:10 +00:00 |
Clear.png
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Internal: added a debug console.
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2014-11-13 09:43:39 +00:00 |
ClearTextures.png
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Voxels can now be loaded from WAD resources.
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2014-01-08 09:46:57 +00:00 |
CLogo.png
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Added the CodeImp logo on the about window and made links red
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2009-04-25 06:55:17 +00:00 |
Close.png
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Updated some icons. The new ones should be more visible when using dark Windows themes.
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2014-10-17 11:19:10 +00:00 |
Collapse.png
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Changed long texture names handling. Texture names conversion is no longer required.
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2014-12-03 09:06:05 +00:00 |
ColorPick.png
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Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE
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2010-08-22 11:36:09 +00:00 |
Comment.png
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UDMF: Added "Comment" tab to Edit Sector / Linedef / Thing forms.
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2015-07-14 23:34:31 +00:00 |
CommentInfo.png
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UDMF: Added "Comment" tab to Edit Sector / Linedef / Thing forms.
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2015-07-14 23:34:31 +00:00 |
CommentProblem.png
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UDMF: Added "Comment" tab to Edit Sector / Linedef / Thing forms.
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2015-07-14 23:34:31 +00:00 |
CommentQuestion.png
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UDMF: Added "Comment" tab to Edit Sector / Linedef / Thing forms.
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2015-07-14 23:34:31 +00:00 |
CommentRegular.png
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UDMF: Added "Comment" tab to Edit Sector / Linedef / Thing forms.
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2015-07-14 23:34:31 +00:00 |
CommentSmile.png
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UDMF: Added "Comment" tab to Edit Sector / Linedef / Thing forms.
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2015-07-14 23:34:31 +00:00 |
Configuration.png
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Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
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2015-08-27 20:46:49 +00:00 |
Copy.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Crosshair.png
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Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
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2015-08-27 20:46:49 +00:00 |
CrosshairBusy.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Cursor.png
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Cursor is now drawn on screenshots.
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2014-01-17 14:41:38 +00:00 |
Cut.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
DB2.ico
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
display2d.fx
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Classic modes: bilinear filtering was used in full brightness mode regardless of preferences setting.
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2013-12-23 09:51:52 +00:00 |
DockerCollapse.png
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High-Dpi: redesigned Docker control's Pin button. Now it is rendered properly when using high-dpi display settings.
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2015-01-09 08:11:42 +00:00 |
DockerExpand.png
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High-Dpi: redesigned Docker control's Pin button. Now it is rendered properly when using high-dpi display settings.
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2015-01-09 08:11:42 +00:00 |
ErrorLarge.png
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Improved error reporting a little and changes the list in the Warnings & Errors dialog window
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2009-05-10 16:02:08 +00:00 |
Expand.png
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Changed long texture names handling. Texture names conversion is no longer required.
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2014-12-03 09:06:05 +00:00 |
Failed.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Filter.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
FixedThingsScale.png
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Added "Fixed Things Scale" setting (available in the View menu, as a button on the View toolbar and as the "Toggle Fixed Things Scale" action). When enabled, Things will no longer be scaled based on current zoom level in Classic modes, instead, thing bounding box will be drawn when appropriate (this option mimics DB1 things rendering style).
|
2016-02-22 15:20:08 +00:00 |
fog.png
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GZDoomBuilder 1.06:
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2012-05-20 00:56:59 +00:00 |
Folder.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
FolderExplore.png
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Screenshots Folder can now be set in the Preferences.
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2014-08-07 10:20:35 +00:00 |
FolderImage.png
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GZDoom Builder 1.12:
|
2012-07-23 21:28:23 +00:00 |
Font.cfg
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Font.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
fx.png
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GZDoomBuilder 1.06:
|
2012-05-20 00:56:59 +00:00 |
Grid2.png
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Updated some icons. The new ones should be more visible when using dark Windows themes.
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2014-10-17 11:19:10 +00:00 |
Grid2_arrowup.png
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Updated some icons. The new ones should be more visible when using dark Windows themes.
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2014-10-17 11:19:10 +00:00 |
Grid4.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
GridDecrease.png
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Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
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2015-08-27 20:46:49 +00:00 |
GridDynamic.png
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Classic modes: added "Dynamic grid size" option (available in the View menu and on the main toolbar). When enabled, grid size will be automatically adjusted based on current zoom level.
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2015-08-20 14:09:28 +00:00 |
GridIncrease.png
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Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
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2015-08-27 20:46:49 +00:00 |
Group.png
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Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
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2015-08-27 20:46:49 +00:00 |
GroupAdd.png
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Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
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2015-08-27 20:46:49 +00:00 |
GroupRemove.png
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Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
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2015-08-27 20:46:49 +00:00 |
GZDB2.ico
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Fixed: some controls had inconsistent auto-scaling mode.
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2014-12-24 18:32:24 +00:00 |
GZDB_Logo_small.png
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Fixed an error when a setting in configuration is outside of PreferencesForm's slider range.
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2012-07-17 22:51:55 +00:00 |
Help.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Hourglass.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Hourglass3D.png
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Fixed: looks like manually disposing the brush in ColoredComboBox.OnDrawItem() can cause crashes...
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2015-05-29 19:31:16 +00:00 |
ImageStack.png
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Linedef Edit Form, Sector Edit Form: when several map elements with different textures are selected, the "texture stack" icon is shown in the texture selectors instead of the "missing texture" icon.
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2014-03-05 09:21:28 +00:00 |
InfoLine.png
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Added event lines.
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2012-09-17 21:57:08 +00:00 |
InfoPanelCollapse.png
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High-Dpi: redesigned Docker control's Pin button. Now it is rendered properly when using high-dpi display settings.
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2015-01-09 08:11:42 +00:00 |
InfoPanelExpand.png
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High-Dpi: redesigned Docker control's Pin button. Now it is rendered properly when using high-dpi display settings.
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2015-01-09 08:11:42 +00:00 |
Keyboard.png
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Added an icon to "Keyboard Shortcuts Reference" menu item.
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2013-06-06 12:55:22 +00:00 |
KnownTextureSet.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Lexers.cfg
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Script Editor, Script Editor configurations: added additional keywords category for properties/operators. Added a separate color for those as well.
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2016-02-06 21:23:43 +00:00 |
Light.png
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Updated some icons. The new ones should be more visible when using dark Windows themes.
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2014-10-17 11:19:10 +00:00 |
Light_animate.png
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General interface: dynamic lights rendering mode and model rendering mode are now selected via drop-downs.
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2014-10-20 12:16:51 +00:00 |
Lightbulb.png
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Sectors mode: optimized rectangular selection logic.
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2013-12-10 12:19:27 +00:00 |
LightDisabled.png
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General interface: dynamic lights rendering mode and model rendering mode are now selected via drop-downs.
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2014-10-20 12:16:51 +00:00 |
LinedefColorPresets.png
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Linedef Color Presets: completely redone Linedef Color Presets UI. Now it's done the same way as Things Filters UI.
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2015-07-30 23:48:16 +00:00 |
Link.png
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Updated some icons. The new ones should be more visible when using dark Windows themes.
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2014-10-17 11:19:10 +00:00 |
List.png
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Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE
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2010-08-22 11:36:09 +00:00 |
List_Images.png
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Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE
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2010-08-22 11:36:09 +00:00 |
Marine.png
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Added multiple engine support for any game configuration.
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2012-11-02 23:11:38 +00:00 |
MCrash.png
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Replaced Unhandled exception dialog with custom one
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2013-08-29 10:05:50 +00:00 |
mergegeometry.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
mergegeometry2.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
MissingSky3D.png
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Added, Visual mode: sky rendering. Currently classic skies and GLDEFS Skyboxes are supported.
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2016-01-11 13:00:52 +00:00 |
MissingTexture.png
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Missing and Unknown textures were incorrectly scaled in classic modes.
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2014-01-20 08:47:49 +00:00 |
MissingTexture3D.png
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Selected things are now dragged while dragging vertices, linedefs and sectors.
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2014-01-13 08:06:56 +00:00 |
MissingThing.png
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Fixed: regular and block comment parsing was broken in TEXTMAP parser.
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2014-10-21 13:35:44 +00:00 |
MixedThings.png
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Thing Edit form: "Mixed Things" icon is now displayed when several thing types are selected.
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2014-11-10 11:27:37 +00:00 |
MLogo.png
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Fixed an error when a setting in configuration is outside of PreferencesForm's slider range.
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2012-07-17 22:51:55 +00:00 |
Model.png
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General interface: dynamic lights rendering mode and model rendering mode are now selected via drop-downs.
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2014-10-20 12:16:51 +00:00 |
Model_selected.png
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2012-04-17 19:13:47 +00:00 |
ModelDisabled.png
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General interface: dynamic lights rendering mode and model rendering mode are now selected via drop-downs.
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2014-10-20 12:16:51 +00:00 |
ModelFiltered.png
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Classic modes: added "Show models for current things filter only" model rendering mode.
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2015-06-27 09:10:24 +00:00 |
Monster2.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Monster3.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
NewMap.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
NewMap2.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
NewScript.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Nothing.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
OpenMap.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
OpenScript.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Paste.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
PasteSpecial.png
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@ Some files I forgot in previous commit
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2009-07-05 10:35:46 +00:00 |
Pin.png
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Updated some icons. The new ones should be more visible when using dark Windows themes.
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2014-10-17 11:19:10 +00:00 |
Prefab.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Prefab2.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Preferences.png
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Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
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2015-08-27 20:46:49 +00:00 |
Properties.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
PuzzlePiece.png
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Script Editor: added a simple snippets system.
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2014-05-13 09:43:58 +00:00 |
Question.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Redo.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Reload.png
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Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
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2015-08-27 20:46:49 +00:00 |
Replace.png
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Several items can now be selected at once in Resource List Editor.
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2014-12-12 13:21:52 +00:00 |
Reset.png
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Updated some icons. The new ones should be more visible when using dark Windows themes.
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2014-10-17 11:19:10 +00:00 |
SaveAll.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
SaveMap.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
SaveScript.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Screenshot.png
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Game configurations, UDMF: added "midtex3dimpassible" linedef flag.
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2014-10-28 09:31:37 +00:00 |
ScreenshotActiveWindow.png
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Game configurations, UDMF: added "midtex3dimpassible" linedef flag.
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2014-10-28 09:31:37 +00:00 |
Script2.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
ScriptCompile.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
ScriptConstant.png
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Updated Scintilla control to ScintillaNET 3.5.6 (https://github.com/jacobslusser/ScintillaNET). Scintilla.dll is no longer used by GZDB and can be safely removed.
|
2016-01-27 14:08:15 +00:00 |
ScriptConstant.xpm
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
ScriptError.png
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Updated Scintilla control to ScintillaNET 3.5.6 (https://github.com/jacobslusser/ScintillaNET). Scintilla.dll is no longer used by GZDB and can be safely removed.
|
2016-01-27 14:08:15 +00:00 |
ScriptError.xpm
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
ScriptHelp.png
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Added keyword help for some script types in the script editor
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2009-05-10 17:02:47 +00:00 |
ScriptKeyword.png
|
Updated Scintilla control to ScintillaNET 3.5.6 (https://github.com/jacobslusser/ScintillaNET). Scintilla.dll is no longer used by GZDB and can be safely removed.
|
2016-01-27 14:08:15 +00:00 |
ScriptKeyword.xpm
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
ScriptPalette.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
ScriptProperty.png
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Script Editor, Script Editor configurations: added additional keywords category for properties/operators. Added a separate color for those as well.
|
2016-02-06 21:23:43 +00:00 |
ScriptSnippet.png
|
Updated Scintilla control to ScintillaNET 3.5.6 (https://github.com/jacobslusser/ScintillaNET). Scintilla.dll is no longer used by GZDB and can be safely removed.
|
2016-01-27 14:08:15 +00:00 |
ScriptSnippet.xpm
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Script Editor: added Visual Studio-like snippet expanding (type the name of a snippet, then press the Tab key to expand it).
|
2014-05-13 14:41:51 +00:00 |
Search.png
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Script Editor: added "Find and Replace" toolbar button.
|
2014-03-03 11:45:03 +00:00 |
SearchClear.png
|
Actions and Effects can now be filtered (useful when you remember action/effect name, but don't remember it's number or category)
|
2012-09-07 14:04:32 +00:00 |
SearchMatch.png
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Script Editor: added Quick Search panel.
|
2014-12-10 13:15:23 +00:00 |
SearchMatchCase.png
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Script Editor: added Quick Search panel.
|
2014-12-10 13:15:23 +00:00 |
SearchNext.png
|
Script Editor: added Quick Search panel.
|
2014-12-10 13:15:23 +00:00 |
SearchPrev.png
|
Script Editor: added Quick Search panel.
|
2014-12-10 13:15:23 +00:00 |
Sky.png
|
Added, Visual mode: sky rendering. Currently classic skies and GLDEFS Skyboxes are supported.
|
2016-01-11 13:00:52 +00:00 |
SkySphere.md3
|
Fixed, Edit Thing window: fixed a crash when entering thing type in the Type field when a filter was applied to the things list.
|
2016-01-17 21:53:29 +00:00 |
SlimDX_small.png
|
@ re-added source code with new directory structure
|
2009-04-19 18:07:22 +00:00 |
SnapVerts.png
|
Changed, "Snap selected map elements to grid" action: the action now works on any selected map element type.
|
2015-01-10 23:12:19 +00:00 |
Splash3_small.png
|
@ re-added source code with new directory structure
|
2009-04-19 18:07:22 +00:00 |
Splash3_trans.png
|
Script Editor:
|
2015-11-30 14:18:42 +00:00 |
Status0.png
|
Updated some icons. The new ones should be more visible when using dark Windows themes.
|
2014-10-17 11:19:10 +00:00 |
Status1.png
|
Updated some icons. The new ones should be more visible when using dark Windows themes.
|
2014-10-17 11:19:10 +00:00 |
Status2.png
|
Updated some icons. The new ones should be more visible when using dark Windows themes.
|
2014-10-17 11:19:10 +00:00 |
Status10.png
|
Updated some icons. The new ones should be more visible when using dark Windows themes.
|
2014-10-17 11:19:10 +00:00 |
Status11.png
|
Updated some icons. The new ones should be more visible when using dark Windows themes.
|
2014-10-17 11:19:10 +00:00 |
Status12.png
|
Updated some icons. The new ones should be more visible when using dark Windows themes.
|
2014-10-17 11:19:10 +00:00 |
TagStatistics.png
|
Updated some icons. The new ones should be more visible when using dark Windows themes.
|
2014-10-17 11:19:10 +00:00 |
Test.png
|
Updated some icons. The new ones should be more visible when using dark Windows themes.
|
2014-10-17 11:19:10 +00:00 |
Text.png
|
Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE
|
2010-08-22 11:36:09 +00:00 |
TextIndent.png
|
Updated Scintilla control to ScintillaNET 3.5.6 (https://github.com/jacobslusser/ScintillaNET). Scintilla.dll is no longer used by GZDB and can be safely removed.
|
2016-01-27 14:08:15 +00:00 |
TextUnindent.png
|
Updated Scintilla control to ScintillaNET 3.5.6 (https://github.com/jacobslusser/ScintillaNET). Scintilla.dll is no longer used by GZDB and can be safely removed.
|
2016-01-27 14:08:15 +00:00 |
TextWhitespace.png
|
Updated Scintilla control to ScintillaNET 3.5.6 (https://github.com/jacobslusser/ScintillaNET). Scintilla.dll is no longer used by GZDB and can be safely removed.
|
2016-01-27 14:08:15 +00:00 |
Thing2D.png
|
Classic modes: added "Toggle Grid" action (default key is Alt-G), new menu item in the View menu and new toolbar button.
|
2015-08-04 23:28:02 +00:00 |
things2d.fx
|
Texture Browser Form: swapped foreground and background colors of texture size labels.
|
2014-12-03 23:15:26 +00:00 |
ThingStatistics.png
|
Updated some icons. The new ones should be more visible when using dark Windows themes.
|
2014-10-17 11:19:10 +00:00 |
treeview.png
|
@ re-added source code with new directory structure
|
2009-04-19 18:07:22 +00:00 |
UDMF.cfg
|
UDMF: implemented 'moreids' handling. Currently this includes the core stuff, new TagsPicker control in Edit Sector/Linedef windows and updated Sector/Linedef Info panels.
|
2015-07-27 21:35:42 +00:00 |
UDMF_UI.cfg
|
Added, Sector Edit window, UDMF: added UI for sector damage-realted properties.
|
2016-02-22 12:33:19 +00:00 |
Undo.png
|
@ re-added source code with new directory structure
|
2009-04-19 18:07:22 +00:00 |
UnknownImage.png
|
Missing and Unknown textures were incorrectly scaled in classic modes.
|
2014-01-20 08:47:49 +00:00 |
UnknownTexture3D.png
|
Selected things are now dragged while dragging vertices, linedefs and sectors.
|
2014-01-13 08:06:56 +00:00 |
UnknownThing.png
|
Updated some icons. The new ones should be more visible when using dark Windows themes.
|
2014-10-17 11:19:10 +00:00 |
Unlink.png
|
Updated some icons. The new ones should be more visible when using dark Windows themes.
|
2014-10-17 11:19:10 +00:00 |
Unpin.png
|
Updated some icons. The new ones should be more visible when using dark Windows themes.
|
2014-10-17 11:19:10 +00:00 |
Update.png
|
Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
|
2015-08-27 20:46:49 +00:00 |
ViewBrightness.png
|
@ re-added source code with new directory structure
|
2009-04-19 18:07:22 +00:00 |
ViewNormal.png
|
@ re-added source code with new directory structure
|
2009-04-19 18:07:22 +00:00 |
ViewTextureCeiling.png
|
@ re-added source code with new directory structure
|
2009-04-19 18:07:22 +00:00 |
ViewTextureFloor.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
VisualVertices.png
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Moving to new SVN...
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2013-03-18 13:52:27 +00:00 |
Warning.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
WarningLarge.png
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Improved error reporting a little and changes the list in the Warnings & Errors dialog window
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2009-05-10 16:02:08 +00:00 |
WarningOff.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
White.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
WordWrap.png
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Updated Scintilla control to ScintillaNET 3.5.6 (https://github.com/jacobslusser/ScintillaNET). Scintilla.dll is no longer used by GZDB and can be safely removed.
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2016-01-27 14:08:15 +00:00 |
world3d.fx
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Fixed, Things mode: Undo for things cloning by Shift-dragging them was created incorrectly (cloned things were moved to their initial position, but not removed).
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2016-02-02 21:07:15 +00:00 |
Zoom.png
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Updated some icons. The new ones should be more visible when using dark Windows themes.
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2014-10-17 11:19:10 +00:00 |
Zoom_arrowup.png
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Updated some icons. The new ones should be more visible when using dark Windows themes.
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2014-10-17 11:19:10 +00:00 |