mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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4632fdbe99
Error Checks Mode: added linedef index to message text of all linedef-related errors. UDMF: wall texture offsets are now rounded when user edits them via cursor keys or mouse dragging (because they are stored as integers anyway).
146 lines
3.9 KiB
C#
146 lines
3.9 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Text;
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using System.Windows.Forms;
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using System.IO;
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using System.Reflection;
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using CodeImp.DoomBuilder.Windows;
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using CodeImp.DoomBuilder.IO;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Rendering;
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using CodeImp.DoomBuilder.Geometry;
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using CodeImp.DoomBuilder.Editing;
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using CodeImp.DoomBuilder.Actions;
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using CodeImp.DoomBuilder.Types;
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using CodeImp.DoomBuilder.Config;
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#endregion
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namespace CodeImp.DoomBuilder.BuilderModes
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{
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public class ResultLineMissingFront : ErrorResult
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{
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#region ================== Variables
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private Linedef line;
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private int buttons;
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private Sidedef copysidedef;
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#endregion
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#region ================== Properties
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public override int Buttons { get { return buttons; } }
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public override string Button1Text { get { return "Flip Linedef"; } }
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public override string Button2Text { get { return "Create Sidedef"; } }
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#endregion
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#region ================== Constructor / Destructor
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// Constructor
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public ResultLineMissingFront(Linedef l)
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{
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// Initialize
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this.line = l;
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this.viewobjects.Add(l);
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this.description = "This linedef has a back sidedef, but is missing a front sidedef. " +
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"A line must have at least a front side and optionally a back side! " +
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"Click Flip Linedef if the line is supposed to be single-sided.";
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// One solution is to flip the sidedefs
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buttons = 1;
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// Check if the linedef can join a sector on the side where it is missing a sidedef
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bool fixable = false;
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List<LinedefSide> sides = Tools.FindPotentialSectorAt(l, true);
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if(sides != null)
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{
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foreach(LinedefSide sd in sides)
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{
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// If any of the sides lies along a sidedef, then we can copy
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// that sidedef to fix the missing sidedef on this line.
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if(sd.Front && (sd.Line.Front != null))
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{
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copysidedef = sd.Line.Front;
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fixable = true;
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break;
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}
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else if(!sd.Front && (sd.Line.Back != null))
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{
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copysidedef = sd.Line.Back;
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fixable = true;
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break;
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}
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}
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}
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// Fixable?
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if(fixable)
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{
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buttons++;
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this.description += " Or click Create Sidedef to rebuild the missing sidedef (making the line double-sided).";
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}
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}
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#endregion
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#region ================== Methods
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// This must return the string that is displayed in the listbox
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public override string ToString()
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{
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return "Linedef " + line.Index + " is missing front side";
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}
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// Rendering
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public override void PlotSelection(IRenderer2D renderer)
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{
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renderer.PlotLinedef(line, General.Colors.Selection);
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renderer.PlotVertex(line.Start, ColorCollection.VERTICES);
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renderer.PlotVertex(line.End, ColorCollection.VERTICES);
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}
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// Fix by flipping linedefs
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public override bool Button1Click()
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{
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line.FlipSidedefs();
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General.Map.Map.Update();
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return true;
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}
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// Fix by creating a sidedef
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public override bool Button2Click()
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{
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General.Map.UndoRedo.CreateUndo("Create front sidedef");
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Sidedef newside = General.Map.Map.CreateSidedef(line, true, copysidedef.Sector);
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if(newside == null) return false;
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copysidedef.CopyPropertiesTo(newside);
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line.ApplySidedFlags();
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General.Map.Map.Update();
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return true;
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}
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#endregion
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}
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}
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