UltimateZoneBuilder/Source/Core/Config
MaxED acb4daa3b1 GZDoom Builder 1.07e:
Fixed a crash when GZDoom Builder tried to load game-specific GLDEFS lump for unknown game.
Fixed a typo in "Hexen_things.sfg".
Updated to Doom Builder 2 SVN rev. 1564:
- Improved stuck thing error checker: now takes vertical position of things into account (where applicable).
2012-06-09 17:19:18 +00:00
..
AllTexturesSet.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ArgumentInfo.cs Improved error reporting a little and changes the list in the Warnings & Errors dialog window 2009-05-10 16:02:08 +00:00
CompilerInfo.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ConfigurationInfo.cs GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
DefinedTextureSet.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
EnumItem.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
EnumList.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
FlagTranslation.cs Improved error reporting a little and changes the list in the Warnings & Errors dialog window 2009-05-10 16:02:08 +00:00
GameConfiguration.cs GZDoom Builder 1.07e: 2012-06-09 17:19:18 +00:00
GeneralizedBit.cs @ some intellisense documentation 2009-05-21 08:18:34 +00:00
GeneralizedCategory.cs @ some intellisense documentation 2009-05-21 08:18:34 +00:00
GeneralizedOption.cs @ some intellisense documentation 2009-05-21 08:18:34 +00:00
IFilledTextureSet.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
INumberedTitle.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
LinedefActionCategory.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
LinedefActionInfo.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
LinedefActivateInfo.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
MapLumpInfo.cs Improved error reporting a little and changes the list in the Warnings & Errors dialog window 2009-05-10 16:02:08 +00:00
MatchingTextureSet.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
NodebuilderInfo.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
PasteOptions.cs Added options for pasting and inserting prefabs 2009-07-09 14:03:47 +00:00
ProgramConfiguration.cs GZDoom Builder 1.07d: 2012-06-07 01:06:37 +00:00
ResourceTextureSet.cs Fixed action arguments to stay within valid range (0..255 for hexen) 2010-08-14 10:21:38 +00:00
ScriptConfiguration.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
SectorEffectInfo.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
SkillInfo.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
TagType.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
TextureSet.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ThingCategory.cs @ Thing sprite scale can now also be set in Game Configurations. Use 'spritescale' property in things or thing categories. 2010-08-01 18:23:41 +00:00
ThingTypeInfo.cs GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
UniversalFieldInfo.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00