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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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acb4daa3b1
Fixed a crash when GZDoom Builder tried to load game-specific GLDEFS lump for unknown game. Fixed a typo in "Hexen_things.sfg". Updated to Doom Builder 2 SVN rev. 1564: - Improved stuck thing error checker: now takes vertical position of things into account (where applicable). |
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GZBuilder | ||
IO | ||
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Windows | ||
ZDoom | ||
Builder.csproj | ||
Builder.sln |