UltimateZoneBuilder/Source/Core/Windows/FlagsForm.cs
MaxED 14887bfb47 Added, Find and Replace mode: you can now search (and replace) unset sidedef/linedef/thing/sector flags.
Changed, TEXTURES parser: patch loading errors are now treated as warnings for optional textures.
Changed, TEXTURES parser: patch loading is now skipped for textures with "NullTexture" option.
2016-06-08 00:06:20 +00:00

128 lines
3 KiB
C#

using System;
using System.Collections.Generic;
using System.Windows.Forms;
namespace CodeImp.DoomBuilder.Windows
{
public partial class FlagsForm : DelayedForm
{
#region ================== Variables
private string value;
private IDictionary<string, string> flagdefs;
#endregion
#region ================== Properties
public string Value { get { return value; } }
#endregion
#region ================== Methods
public FlagsForm()
{
InitializeComponent();
}
// Setup from EnumList
public void Setup(string value, IDictionary<string, string> inflags)
{
//setup = true;
this.value = value;
flagdefs = inflags;
//mxd. Store current size...
int flagswidth = flags.Width;
int flagsheight = flags.Height;
//mxd. How many columns will be required?
flags.Columns = Math.Max(1, flagdefs.Count / 8);
// Fill flags list
foreach(KeyValuePair<string, string> tf in flagdefs)
{
CheckBox cb = flags.Add(tf.Value, tf.Key);
cb.ThreeState = true; //mxd
cb.CheckState = CheckState.Indeterminate; //mxd
}
//mxd. Resize window?
int newflagswidth = flags.GetWidth();
int newflagsheight = flags.GetHeight();
if(flagswidth != newflagswidth) this.Width += (newflagswidth - flagswidth);
if(flagsheight != newflagsheight) this.Height += (newflagsheight - flagsheight);
// Parse the value string and check the boxes if necessary
if(!string.IsNullOrEmpty(value.Trim()))
{
foreach(string s in value.Split(','))
{
string str = s.Trim();
//mxd. Negative flag?
bool setflag = true;
if(str.StartsWith("!"))
{
setflag = false;
str = str.Substring(1, str.Length - 1);
}
// Make sure the given flag actually exists
if(!flagdefs.ContainsKey(str)) continue;
foreach(CheckBox c in flags.Checkboxes)
{
if(c.Text == flagdefs[str]) c.Checked = setflag;
}
}
}
}
// This shows the dialog
// Returns the flags or the same flags when cancelled
public static string ShowDialog(IWin32Window owner, string value, IDictionary<string, string> inflags)
{
string result = value;
FlagsForm f = new FlagsForm();
f.Setup(value, inflags);
if(f.ShowDialog(owner) == DialogResult.OK) result = f.Value;
f.Dispose();
return result;
}
#endregion
private void apply_Click(object sender, EventArgs e)
{
value = "";
foreach(CheckBox c in flags.Checkboxes)
{
if(c.CheckState == CheckState.Indeterminate) continue;
foreach(KeyValuePair<string, string> lf in flagdefs)
{
if(lf.Value == c.Text)
{
if(!string.IsNullOrEmpty(value)) value += ",";
value += (c.CheckState == CheckState.Unchecked ? "!" + lf.Key : lf.Key);
}
}
}
DialogResult = DialogResult.OK;
this.Close();
}
private void cancel_Click(object sender, EventArgs e)
{
// Close
DialogResult = DialogResult.Cancel;
this.Close();
}
}
}