mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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Fixed, Draw Grid mode: in some cases invalid geometry was created when drawing very large grids. Fixed, Things mode, "Rotate Clockwise" action: fixed inability to change thing angle from 0 to 315 when "doomthingrotationangles" Game Configuration property was set to true. Updated ZDoom_DECORATE.cfg. |
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.. | ||
BinaryHeap.cs | ||
Clock.cs | ||
CRC.cs | ||
ErrorItem.cs | ||
ErrorLogger.cs | ||
FileLockChecker.cs | ||
General.cs | ||
Launcher.cs | ||
MapManager.cs | ||
MD5Hash.cs | ||
MurmurHash2.cs | ||
SavePurpose.cs | ||
StepsList.cs | ||
UpdateChecker.cs |