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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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abfcd8e53b
Added, "Check polyobjects" error check: added a check for matching Polyobject and Mirror Polyobject numbers of Polyobj_StartLine action. Changed, Visual mode: anisotropic filtering is now always applied (previously it was applied only when bilinear filtering was enabled). Fixed, Visual mode: in some cases light values were incorrectly transferred between 3d floors and regular floors/ceilings. Fixed, ACS parser: includes for each library must be stored separately (fixes inability to compile a script with an included library, which in turn includes files already included by the script). |
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.. | ||
Controls | ||
Data | ||
Geometry | ||
GZDoom | ||
md3 | ||
Rendering | ||
Windows | ||
GZGeneral.cs |