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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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9c7b8e4e3c
Thing Edit Form, UDMF: added controls for setting pitch, roll, scale, render style, fill color, alpha, health and score. Visual mode, UDMF: UDMF scale is now applied when rendering sprites. Added Thing Statistics form (Edit -> View Thing Types...), which shows all loaded thing types with some additional info. Visual mode: sprites with negative ScaleX and positive ScaleY were not rendered properly. Classic modes: display was not updated after loading a sprite. Current testing engine change was not saved on closing the program when no other game configuration settings were changed. |
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.. | ||
Scintilla | ||
Boom_specs.txt | ||
checklist.txt | ||
cmdargs.txt | ||
colorbrightnesslogic.png | ||
compilerinterfaces.txt | ||
Doom_specs.txt | ||
fielddatatypes.txt | ||
GPL.txt | ||
Hexen_specs.txt | ||
planeslogic.png | ||
sevenzipsharp_patch.zip | ||
testparameters.txt | ||
udmf11.txt | ||
udmf_zdoom.txt | ||
usdf11.txt | ||
usdf20.txt |