mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 20:32:34 +00:00
a9c19754ce
Updated ZDoom ACC.
65 lines
2.2 KiB
C#
65 lines
2.2 KiB
C#
#region ================== Namespaces
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using System.Drawing;
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using System.Drawing.Drawing2D;
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using System.Windows.Forms;
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#endregion
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namespace CodeImp.DoomBuilder.Controls
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{
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public class ConfigurablePictureBox : PictureBox
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{
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#region ================== Constants
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private const int BORDER_SIZE = 4;
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#endregion
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#region ================== Variables
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private InterpolationMode interpolationmode = InterpolationMode.NearestNeighbor;
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private SmoothingMode smoothingmode = SmoothingMode.Default;
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private CompositingQuality compositingquality = CompositingQuality.Default;
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private PixelOffsetMode pixeloffsetmode = PixelOffsetMode.None;
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private GraphicsUnit pageunit = GraphicsUnit.Pixel;
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private readonly Color highlight = Color.FromArgb(196, SystemColors.Highlight);
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#endregion
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#region ================== Properties
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public InterpolationMode InterpolationMode { get { return interpolationmode; } set { interpolationmode = value; } }
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public SmoothingMode SmoothingMode { get { return smoothingmode; } set { smoothingmode = value; } }
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public CompositingQuality CompositingQuality { get { return compositingquality; } set { compositingquality = value; } }
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public PixelOffsetMode PixelOffsetMode { get { return pixeloffsetmode; } set { pixeloffsetmode = value; } }
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public GraphicsUnit PageUnit { get { return pageunit; } set { pageunit = value; } }
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public bool Highlighted { get; set; }
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#endregion
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#region ================== Events
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protected override void OnPaint(PaintEventArgs pe)
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{
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pe.Graphics.InterpolationMode = InterpolationMode;
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pe.Graphics.SmoothingMode = SmoothingMode;
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pe.Graphics.CompositingQuality = CompositingQuality;
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pe.Graphics.PageUnit = PageUnit;
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pe.Graphics.PixelOffsetMode = PixelOffsetMode;
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base.OnPaint(pe);
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if(Highlighted)
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{
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pe.Graphics.PixelOffsetMode = PixelOffsetMode.None;
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ControlPaint.DrawBorder(pe.Graphics, DisplayRectangle,
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highlight, BORDER_SIZE, ButtonBorderStyle.Solid,
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highlight, BORDER_SIZE, ButtonBorderStyle.Solid,
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highlight, BORDER_SIZE, ButtonBorderStyle.Solid,
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highlight, BORDER_SIZE, ButtonBorderStyle.Solid);
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}
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}
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#endregion
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}
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}
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