UltimateZoneBuilder/Build
MaxED a94829b78e Added "Use long texture names" check-box to Map Options and Open Map Options windows.
Resource List Editor: not existing resources are now shown using different color. 
Map Options, Open Map Options, Game Configurations windows: a warning is now shown when a map resource doesn't exist.
Some minor fixes to Resource List Editor's context menu.
Updated ZDoom_DECORATE.cfg.
2014-12-16 09:01:52 +00:00
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Compilers Script Editor: expanding snippet by pressing the Tab key now works only when the text cursor is at the end of a keyword. 2014-12-10 08:21:15 +00:00
Configurations Script Editor: expanding snippet by pressing the Tab key now works only when the text cursor is at the end of a keyword. 2014-12-10 08:21:15 +00:00
Plugins Moving to new SVN (Part II)... 2013-03-18 13:59:05 +00:00
Scripting Added "Use long texture names" check-box to Map Options and Open Map Options windows. 2014-12-16 09:01:52 +00:00
Setup GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
Snippets/acs Added "Allman-style bracing in snippets" setting (located in Preferences -> Appearance -> Script Editor). 2014-05-15 08:32:08 +00:00
Sprites Screenshots Folder can now be set in the Preferences. 2014-08-07 10:20:35 +00:00
DevIL.dll GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
GPL.txt @ GPL in Windows style newlines (CR LF instead of LF only) 2010-08-30 19:43:09 +00:00
GZBuilder.cfg Aaaaand I did it totally wrong in 1957. Here's what should've been done: 2014-05-19 08:38:53 +00:00
Scintilla.dll Fixed tabs in script editor 2009-05-06 19:08:37 +00:00
SharpCompress.3.5.dll GZDoom Builder 1.12: 2012-07-23 21:28:23 +00:00
SlimDX.dll GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
Trackbar.dll graphical interface fixes 2009-01-02 18:27:08 +00:00