UltimateZoneBuilder/Source/Core
2014-01-08 09:51:47 +00:00
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Actions Alt key can now be bound to mouse button/scroll wheel combination. 2014-01-03 12:54:52 +00:00
Compilers Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
Config Voxels can now be loaded from WAD resources. 2014-01-08 09:46:57 +00:00
Controls Voxels can now be loaded from WAD resources. 2014-01-08 09:46:57 +00:00
Data Voxels can now be loaded from WAD resources. 2014-01-08 09:46:57 +00:00
Editing Voxels can now be loaded from WAD resources. 2014-01-08 09:46:57 +00:00
General Voxels can now be loaded from WAD resources. 2014-01-08 09:46:57 +00:00
Geometry Voxels can now be loaded from WAD resources. 2014-01-08 09:46:57 +00:00
GZBuilder Added VOXELDEF support. 2014-01-03 10:33:45 +00:00
IO Fixed a bug in Line2D.GetIntersection(), introduced in r1854 (SHOULD... OPTIMIZE... MORE... CAREFULLY!!!11). 2013-12-23 08:00:19 +00:00
Map Voxels can now be loaded from WAD resources. 2014-01-08 09:46:57 +00:00
Plugins Visual mode, UDMF: we shouldn't render fade when sector brightness is 248 or higher. 2013-11-20 13:29:41 +00:00
Properties Voxels can now be loaded from WAD resources. 2014-01-08 09:46:57 +00:00
Rendering Voxels can now be loaded from WAD resources. 2014-01-08 09:46:57 +00:00
Resources Forgot to add default key... 2014-01-08 09:51:47 +00:00
Types Flat textures were loaded incorrectly in some cases. 2013-12-20 09:24:43 +00:00
VisualModes Added VOXELDEF support. 2014-01-03 10:33:45 +00:00
Windows Voxels can now be loaded from WAD resources. 2014-01-08 09:46:57 +00:00
ZDoom Added VOXELDEF support. 2014-01-03 10:33:45 +00:00
Builder.csproj Voxels can now be loaded from WAD resources. 2014-01-08 09:46:57 +00:00
Builder.sln Removed UDMFControls plugin. 2013-08-10 11:28:51 +00:00