UltimateZoneBuilder/Source/Plugins/BuilderModes
MaxED a7d2417844 Visual mode, UDMF: added rendering support for fogdensity and floor/ceiling glow properties.
Internal, build tools: use origin/master to get commits count and current hash instead of local master.
2017-01-04 16:28:36 +03:00
..
ClassicModes Added: minimum grid size is now 0.125 instead of 1. 2016-12-27 16:59:20 +03:00
ErrorChecks Added, Map Analysis mode: added "Check unknown ACS scripts" error check. 2016-09-12 14:08:45 +00:00
FindReplace Added, Edit Sectors window: added UI for floor/ceiling portals. 2016-10-11 12:58:35 +00:00
General Added, Game configurations, ZDoom: Ambient sound things (14001 - 14064) were missing arguments definitions. 2016-11-21 13:03:19 +00:00
Interface Added, Textures Browser: redesigned textures list. Textures preview size can now be changed from the Textures Browser window. Folders are now shown in the textures list. 2016-12-22 15:04:40 +00:00
IO Added Rendering toolbar items to the View menu. 2016-09-07 15:15:07 +00:00
Properties Changed, Curve Linedefs mode: re-designed the mode UI. Alternative control options are now available (check Help tab while the mode is active). 2016-10-26 22:33:36 +00:00
Resources Added, Draw Lines mode: added "Remove First Vertex" action (Ctrl-Backspace). It removes the first drawn vertex from the drawing session. Renamed "Remove Previous Vertex" action to "Remove Last Vertex". 2016-12-16 21:23:37 +00:00
VisualModes Visual mode, UDMF: added rendering support for fogdensity and floor/ceiling glow properties. 2017-01-04 16:28:36 +03:00
BuilderModes.csproj Changed, Curve Linedefs mode: re-designed the mode UI. Alternative control options are now available (check Help tab while the mode is active). 2016-10-26 22:33:36 +00:00