UltimateZoneBuilder/Source/Core/Controls/TextureSelectorControl.cs
MaxED 447851e457 Added, Textures Browser: redesigned textures list. Textures preview size can now be changed from the Textures Browser window. Folders are now shown in the textures list.
Fixed, Script Editor: Find and Replace window now sets keyboard focus to the input textbox when opening the window/switching between tabs.
Fixed, Nodes Viewer mode: SEGS overflows were not handled, causing a crash. Also extended SEGS limit is now used.
Updated ZDoom_DECORATE.cfg (A_SetSize).
2016-12-22 15:04:40 +00:00

99 lines
2.7 KiB
C#

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System.Drawing;
using CodeImp.DoomBuilder.Windows;
using CodeImp.DoomBuilder.Data;
#endregion
namespace CodeImp.DoomBuilder.Controls
{
public class TextureSelectorControl : ImageSelectorControl
{
// Variables
private bool required;
// Properties
public bool Required { get { return required; } set { required = value; } }
// Setup
public override void Initialize()
{
base.Initialize();
// Fill autocomplete list
name.AutoCompleteCustomSource.AddRange(General.Map.Data.TextureNames.ToArray());
//mxd
if(required) Refresh();
}
// This finds the image we need for the given texture name
protected override Image FindImage(string imagename)
{
timer.Stop(); //mxd
// Check if name is a "none" texture
if(string.IsNullOrEmpty(imagename))
{
DisplayImageSize(0, 0); //mxd
UpdateToggleImageNameButton(null); //mxd
//mxd. Determine image to show
if(multipletextures) return Properties.Resources.ImageStack;
return (required ? Properties.Resources.MissingTexture : null);
}
else if(imagename == "-") //mxd
{
DisplayImageSize(0, 0);
UpdateToggleImageNameButton(null); //mxd
// Determine image to show
return (required ? Properties.Resources.MissingTexture : null);
}
else
{
ImageData texture = General.Map.Data.GetTextureImage(imagename); //mxd
UpdateToggleImageNameButton(texture); //mxd
if(string.IsNullOrEmpty(texture.FilePathName) || texture is UnknownImage) DisplayImageSize(0, 0); //mxd
else DisplayImageSize(texture.ScaledWidth, texture.ScaledHeight); //mxd
if(!texture.IsPreviewLoaded) timer.Start(); //mxd
// Set the image
return texture.GetPreview();
}
}
//mxd. This gets ImageData by name...
protected override ImageData GetImageData(string imagename)
{
return General.Map.Data.GetTextureImage(imagename);
}
// This browses for a texture
protected override string BrowseImage(string imagename)
{
// Browse for texture
string result = TextureBrowserForm.Browse(this.ParentForm, imagename, false);
return result ?? imagename;
}
}
}