UltimateZoneBuilder/Source/Core/Controls/Scripting/ScriptDocumentTab.cs
MaxED 5dd45ffdca Updated, Script Editor: redesigned "Find and Replace" window. It can now search/replace in all opened tabs and all detected text resources.
Fixed, Script Editor: resources list control was incorrectly positioned when using DPI scaling.
2016-12-02 13:45:03 +00:00

472 lines
13 KiB
C#

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Globalization;
using System.IO;
using System.Collections.Generic;
using System.Drawing;
using System.Windows.Forms;
using CodeImp.DoomBuilder.Data;
using CodeImp.DoomBuilder.Windows;
using CodeImp.DoomBuilder.Config;
using CodeImp.DoomBuilder.Compilers;
using CodeImp.DoomBuilder.ZDoom.Scripting;
using ScintillaNET;
#endregion
namespace CodeImp.DoomBuilder.Controls
{
internal abstract class ScriptDocumentTab : TabPage
{
#region ================== Constants
private const int EDITOR_BORDER_TOP = 4;
private const int EDITOR_BORDER_BOTTOM = 4;
private const int EDITOR_BORDER_LEFT = 4;
private const int EDITOR_BORDER_RIGHT = 4;
#endregion
#region ================== Variables
// The script edit control
protected readonly ScriptEditorControl editor;
private string title; //mxd
protected ScriptDocumentTabType tabtype; //mxd
// Derived classes must set this!
protected ScriptConfiguration config;
// The panel we're on
protected readonly ScriptEditorPanel panel;
#endregion
#region ================== Properties
public virtual bool ExplicitSave { get { return true; } }
public virtual bool IsSaveAsRequired { get { return true; } }
public virtual bool IsClosable { get { return true; } }
public virtual bool IsReconfigurable { get { return true; } }
public virtual bool IsReadOnly { get { return false; } } //mxd
public virtual string Filename { get { return null; } }
public ScriptEditorPanel Panel { get { return panel; } }
public ScriptEditorControl Editor { get { return editor; } } //mxd
public string Title { get { return title; } } //mxd
public bool IsChanged { get { return editor.IsChanged; } }
public int SelectionStart { get { return editor.SelectionStart; } set { editor.SelectionStart = value; } }
public int SelectionEnd { get { return editor.SelectionEnd; } set { editor.SelectionEnd = value; } }
public bool ShowWhitespace { get { return editor.ShowWhitespace; } set { editor.ShowWhitespace = value; } } //mxd
public bool WrapLongLines { get { return editor.WrapLongLines; } set { editor.WrapLongLines = value; } } //mxd
public string SelectedText { get { return editor.SelectedText; } } //mxd
public ScriptConfiguration Config { get { return config; } }
#endregion
#region ================== Events (mxd)
public new event EventHandler OnTextChanged; //mxd
#endregion
#region ================== Constructor
// Constructor
protected ScriptDocumentTab(ScriptEditorPanel panel, ScriptConfiguration config)
{
// Keep panel and config
this.panel = panel;
this.config = config; //mxd
this.BackColor = SystemColors.ControlLightLight; //mxd
// Make the script control
editor = new ScriptEditorControl();
editor.Location = new Point(EDITOR_BORDER_LEFT, EDITOR_BORDER_TOP);
editor.Size = new Size(this.ClientSize.Width - EDITOR_BORDER_LEFT - EDITOR_BORDER_RIGHT,
this.ClientSize.Height - EDITOR_BORDER_TOP - EDITOR_BORDER_BOTTOM);
editor.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
editor.Name = "editor";
editor.TabStop = true;
editor.TabIndex = 1;
this.Controls.Add(editor);
// Bind events
editor.OnExplicitSaveTab += panel.ExplicitSaveCurrentTab;
editor.OnOpenScriptBrowser += panel.OpenBrowseScript;
editor.OnOpenFindAndReplace += panel.OpenFindAndReplace;
editor.OnFindNext += panel.FindNext;
editor.OnFindPrevious += panel.FindPrevious; //mxd
editor.OnFindNextWrapAround += panel.FindNextWrapAround;
editor.OnFindPreviousWrapAround += panel.FindPreviousWrapAround;
editor.OnTextChanged += editor_TextChanged; //mxd
editor.OnGoToLine += panel.GoToLine; //mxd
editor.OnCompileScript -= Compile; //mxd
//mxd. Bind functionbar events
editor.OnFunctionBarDropDown += functionbar_DropDown;
//mxd. Setup styles
editor.SetupStyles(config);
//mxd. Apply panel settings
editor.ShowWhitespace = panel.ShowWhitespace;
editor.WrapLongLines = panel.WrapLongLines;
//mxd. Set icon
this.ImageIndex = panel.Icons.GetScriptIcon(config.ScriptType);
}
// Disposer
protected override void Dispose(bool disposing)
{
// Remove events
editor.OnExplicitSaveTab -= panel.ExplicitSaveCurrentTab;
editor.OnOpenScriptBrowser -= panel.OpenBrowseScript;
editor.OnOpenFindAndReplace -= panel.OpenFindAndReplace;
editor.OnFindNext -= panel.FindNext;
editor.OnFindPrevious -= panel.FindPrevious; //mxd
editor.OnTextChanged -= editor_TextChanged; //mxd
editor.OnGoToLine -= panel.GoToLine; //mxd
editor.OnCompileScript -= Compile; //mxd
base.Dispose(disposing);
}
#endregion
#region ================== Methods
// This launches keyword help website
public bool LaunchKeywordHelp()
{
return editor.LaunchKeywordHelp();
}
// This refreshes the style settings
public virtual void RefreshSettings()
{
editor.RefreshStyle();
}
// This moves the caret to the given line
public virtual void MoveToLine(int linenumber)
{
editor.MoveToLine(linenumber);
}
// This clears all marks
public virtual void ClearMarks()
{
editor.ClearMarks();
}
// This creates error marks for errors that apply to this file
public virtual void MarkScriptErrors(IEnumerable<CompilerError> errors)
{
// Clear all marks
ClearMarks();
// Go for all errors that apply to this script
foreach(CompilerError e in errors)
{
if(VerifyErrorForScript(e))
{
// Add a mark on the line where this error occurred
editor.AddMark(e.linenumber);
}
}
}
// This verifies if the specified error applies to this script
public virtual bool VerifyErrorForScript(CompilerError e)
{
return false;
}
// This compiles the script
public virtual void Compile() { }
// This saves the document (used for both explicit and implicit)
// Return true when successfully saved
public virtual bool Save()
{
return false;
}
// This saves the document to a new file
// Return true when successfully saved
public virtual bool SaveAs(string filename)
{
return false;
}
// This changes the script configurations
public virtual void ChangeScriptConfig(ScriptConfiguration newconfig)
{
config = newconfig; //mxd
editor.SetupStyles(newconfig); //mxd
List<CompilerError> errors = UpdateNavigator(); //mxd
if(panel.ActiveTab == this) panel.ShowErrors(errors, true); //mxd
this.ImageIndex = panel.Icons.GetScriptIcon(config.ScriptType); //mxd. Set icon
}
// Call this to set the tab title
protected void SetTitle(string title)
{
this.title = title; //mxd
base.Text = (editor.IsChanged ? "\u25CF " + title : title); //mxd
}
//mxd
protected void UpdateTitle()
{
SetTitle(title);
}
// Perform undo
public void Undo()
{
editor.Undo();
}
// Perform redo
public void Redo()
{
editor.Redo();
}
// Perform cut
public void Cut()
{
editor.Cut();
}
// Perform copy
public void Copy()
{
editor.Copy();
}
// Perform paste
public void Paste()
{
editor.Paste();
}
// Find next result (mxd)
public bool FindNext(FindReplaceOptions options)
{
return FindNext(options, false);
}
// Find next result
public bool FindNext(FindReplaceOptions options, bool useselectionstart)
{
return editor.FindNext(options, useselectionstart);
}
// Find previous result (mxd)
public bool FindPrevious(FindReplaceOptions options)
{
return editor.FindPrevious(options);
}
// This replaces the selection with the given text
public void ReplaceSelection(string replacement)
{
editor.ReplaceSelection(replacement);
}
//mxd
internal List<CompilerError> UpdateNavigator()
{
return editor.UpdateNavigator(this);
}
//mxd. TODO: remove this
internal ScriptType VerifyScriptType()
{
ScriptTypeParserSE parser = new ScriptTypeParserSE();
TextResourceData data = new TextResourceData(new MemoryStream(editor.GetText()), new DataLocation(), config.Description);
if(parser.Parse(data, false))
{
if(parser.ScriptType != ScriptType.UNKNOWN && config.ScriptType != parser.ScriptType)
return parser.ScriptType;
}
if(parser.HasError)
panel.ShowErrors(new List<CompilerError> { new CompilerError(parser.ErrorDescription, parser.ErrorSource, parser.ErrorLine) }, true);
return ScriptType.UNKNOWN;
}
//mxd
internal void InsertSnippet(string name)
{
string[] lines = config.GetSnippet(name);
if(lines != null) editor.InsertSnippet(lines);
}
//mxd
internal void IndentSelection(bool indent)
{
editor.IndentSelection(indent);
}
//mxd
internal virtual void SetViewSettings(ScriptDocumentSettings settings)
{
if(settings.TabType != tabtype) throw new Exception("TabType mismatch!");
// Text must be exactly the same
long hash = MurmurHash2.Hash(Text);
bool applyfolding = General.Settings.ScriptShowFolding && (editor.Scintilla.Lexer == Lexer.Cpp || editor.Scintilla.Lexer == Lexer.CppNoCase);
if(hash == settings.Hash)
{
// Restore fold levels
if(applyfolding) ApplyFolding(settings.FoldLevels ?? GetFoldLevels());
// Restore scroll
editor.Scintilla.FirstVisibleLine = settings.FirstVisibleLine;
// Restore caret position
editor.Scintilla.SetEmptySelection(settings.CaretPosition);
}
// Do what Visual Studio does: fold all #regions
else if(applyfolding)
{
ApplyFolding(GetFoldLevels());
}
}
internal void SetDefaultViewSettings()
{
if(General.Settings.ScriptShowFolding && (editor.Scintilla.Lexer == Lexer.Cpp || editor.Scintilla.Lexer == Lexer.CppNoCase))
ApplyFolding(GetFoldLevels());
}
private void ApplyFolding(Dictionary<int, HashSet<int>> foldlevelsarr)
{
// We'll want to fold deeper levels first...
int[] fl = new int[foldlevelsarr.Keys.Count];
foldlevelsarr.Keys.CopyTo(fl, 0);
List<int> foldlevels = new List<int>(fl);
foldlevels.Sort((a, b) => -1 * a.CompareTo(b)); // Sort in descending order
foreach(int level in foldlevels)
{
foreach(int line in foldlevelsarr[level])
editor.Scintilla.Lines[line].FoldLine(FoldAction.Contract);
}
}
private Dictionary<int, HashSet<int>> GetFoldLevels()
{
Dictionary<int, HashSet<int>> foldlevels = new Dictionary<int, HashSet<int>>();
int foldlevel = NativeMethods.SC_FOLDLEVELBASE;
for(int i = 0; i < editor.Scintilla.Lines.Count; i++)
{
string line = editor.Scintilla.Lines[i].Text.TrimStart();
if(line.StartsWith("#region", true, CultureInfo.InvariantCulture))
{
foldlevel++;
if(!foldlevels.ContainsKey(foldlevel)) foldlevels.Add(foldlevel, new HashSet<int>());
foldlevels[foldlevel].Add(i);
}
else if(line.StartsWith("#endregion", true, CultureInfo.InvariantCulture) && foldlevel > NativeMethods.SC_FOLDLEVELBASE)
{
foldlevel--;
}
}
return foldlevels;
}
//mxd
internal virtual ScriptDocumentSettings GetViewSettings()
{
Dictionary<int, HashSet<int>> foldlevels = new Dictionary<int, HashSet<int>>();
for(int i = 0; i < editor.Scintilla.Lines.Count; i++)
{
if(!editor.Scintilla.Lines[i].Expanded)
{
if(!foldlevels.ContainsKey(editor.Scintilla.Lines[i].FoldLevel))
foldlevels.Add(editor.Scintilla.Lines[i].FoldLevel, new HashSet<int>());
foldlevels[editor.Scintilla.Lines[i].FoldLevel].Add(i);
}
}
return new ScriptDocumentSettings
{
Filename = this.Filename,
FoldLevels = foldlevels,
ScriptType = config.ScriptType,
CaretPosition = editor.Scintilla.SelectionStart,
TabType = tabtype,
IsActiveTab = (this.Panel.ActiveTab == this),
FirstVisibleLine = editor.Scintilla.FirstVisibleLine,
Hash = MurmurHash2.Hash(Text),
};
}
#endregion
#region ================== Events
// Mouse released
protected override void OnMouseUp(MouseEventArgs e)
{
base.OnMouseUp(e);
// Focus to the editor!
editor.Focus();
editor.GrabFocus();
}
// Receiving focus?
protected override void OnGotFocus(EventArgs e)
{
base.OnGotFocus(e);
// Focus to the editor!
editor.Focus();
editor.GrabFocus();
}
//mxd
private void functionbar_DropDown(object sender, EventArgs e)
{
if(editor.IsChanged) panel.ShowErrors(UpdateNavigator(), true);
}
//mxd
private void editor_TextChanged(object sender, EventArgs eventArgs)
{
UpdateTitle();
if(OnTextChanged != null) OnTextChanged(this, EventArgs.Empty);
}
#endregion
}
}