UltimateZoneBuilder/Source/Data/DataManager.cs
2007-10-04 18:16:05 +00:00

130 lines
2.5 KiB
C#

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
#endregion
namespace CodeImp.DoomBuilder.Data
{
internal class DataManager : IDisposable
{
#region ================== Constants
#endregion
#region ================== Variables
// Data containers
private List<IDataReader> containers;
// Disposing
private bool isdisposed = false;
#endregion
#region ================== Properties
// Disposing
public bool IsDisposed { get { return isdisposed; } }
#endregion
#region ================== Constructor / Disposer
// Constructor
public DataManager()
{
// Initialize
containers = new List<IDataReader>();
// We have no destructor
GC.SuppressFinalize(this);
}
// Disposer
public void Dispose()
{
// Not already disposed?
if(!isdisposed)
{
// Clean up
// Done
isdisposed = true;
}
}
#endregion
#region ================== Loading / Unloading
// This loads all data resources
public void Load(DataLocationList locations)
{
IDataReader c;
// Go for all locations
foreach(DataLocation dl in locations)
{
// Nothing chosen yet
c = null;
// Choose container type
switch(dl.type)
{
// WAD file container
case DataLocation.RESOURCE_WAD:
c = new WADReader(dl);
break;
// Directory container
case DataLocation.RESOURCE_DIRECTORY:
c = new DirectoryReader(dl);
break;
}
// Container type chosen?
if(c != null)
{
// TODO: Let the container read stuff
// Keep container reference
containers.Add(c);
}
}
}
// This unloads all data
public void Unload()
{
// Dispose containers
foreach(IDataReader c in containers) c.Dispose();
containers.Clear();
}
#endregion
}
}