A map editor for UDMF levels in SRB2, forked from Ultimate Doom Builder.
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2014-09-20 18:34:06 +00:00
Build Sector slopes were not copied by "Copy Properties" actions and were missing from Paste Properties Options form. 2014-09-19 22:19:25 +00:00
Documents Map options form: user can no longer enter a map name longer than 8 characters. 2014-05-19 08:22:46 +00:00
Help Map Analysis mode: results can now be hidden individually. 2014-09-12 21:08:11 +00:00
Resources Linedef info panel: linedef flags are now shown. 2013-12-05 14:04:25 +00:00
Setup Added "File -> Open Map in current WAD" command (default shortcut is Ctrl-Shift-O). 2013-07-23 14:25:03 +00:00
Source Preferences Form: renamed "Scale models in visual modes" to "Stretched view in visual modes". When enabled, this setting now increases vertical scale of the world and sprites in visual mode instead of decreasing vertical scale of models. 2014-09-20 18:34:06 +00:00
Tests @ Textures scaled with UDMF scaling fields in GZDoom mode are now correctly displayed and alignable (except autoalign: todo) 2011-12-04 22:24:01 +00:00
Builder.sln "Fatal Non-UI Error" message was shown incorrectly. 2014-08-12 22:43:17 +00:00
CompileHelp.bat Script Editor: added a simple snippets system. 2014-05-13 09:43:58 +00:00
MakeRelease.bat Updated default settings, compilers and release script 2010-08-18 17:45:12 +00:00
MakeSVNRelease.bat Sector Edit Form: added "height offset" input. It can be used to change floor and ceiling height by given value. Also added some tooltips. 2014-09-13 21:57:56 +00:00
VersionFromSVN.exe @ updated release build script to rename the setup installer filename with revision number included 2009-04-27 11:02:15 +00:00