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BaseClassicMode.cs
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Fixed, Script Editor: fixed a crash triggered by creating a new tab, then closing script editor.
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2016-04-30 19:27:26 +00:00 |
BlockMapMode.cs
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@ Modified the BlockMap class with a template for the BlockEntry class and added custom block size (must be a power of 2 greater than 1)
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2009-08-14 10:45:22 +00:00 |
BridgeMode.cs
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Added, Draw Lines mode: additional guidelines and horizontal/vertical line lengths can now be displayed for currently drawn line using "Show guidelines" top menu button.
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2016-04-21 21:00:58 +00:00 |
CeilingAlignMode.cs
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Fixed, .obj Terrain Importer mode: the mode was not canceled properly after failing to import a model.
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2015-04-28 14:22:03 +00:00 |
CurveLinedefsMode.cs
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Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window.
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2016-04-01 10:49:19 +00:00 |
DragGeometryMode.cs
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Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
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2015-12-28 15:01:53 +00:00 |
DragLinedefsMode.cs
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Added: holding Control key while switching to/from Visual mode will now temporarily disable position synchronization (works only when 'Synchronize camera position between 2D and 3D modes' Preferences option is enabled).
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2016-04-29 21:38:43 +00:00 |
DragSectorsMode.cs
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Added: holding Control key while switching to/from Visual mode will now temporarily disable position synchronization (works only when 'Synchronize camera position between 2D and 3D modes' Preferences option is enabled).
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2016-04-29 21:38:43 +00:00 |
DragThingsMode.cs
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Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window.
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2016-04-01 10:49:19 +00:00 |
DragVerticesMode.cs
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Added: holding Control key while switching to/from Visual mode will now temporarily disable position synchronization (works only when 'Synchronize camera position between 2D and 3D modes' Preferences option is enabled).
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2016-04-29 21:38:43 +00:00 |
DrawCurveMode.cs
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Added, Drag Vertices\Linedefs\Sectors\Edit Selection modes: sidedefs facing outside of current selection are now reattached/added/removed after moving the selection.
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2016-04-25 14:48:39 +00:00 |
DrawEllipseMode.cs
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Added, Draw Ellipse mode: angle setting can now be changed using "Rotate Clockwise" and "Rotate Counterclockwise" actions.
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2016-03-14 10:25:27 +00:00 |
DrawGeometryMode.cs
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Internal: did some refactoring.
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2016-04-27 09:13:07 +00:00 |
DrawGridMode.cs
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Internal: some DataReaders refactoring.
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2016-04-29 13:42:52 +00:00 |
DrawRectangleMode.cs
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Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once.
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2016-03-18 12:52:12 +00:00 |
EditSelectionMode.cs
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Fixed: in some cases sidedefs were incorrectly reassigned when applying Edit Selection and Drag Geometry modes.
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2016-05-03 13:51:07 +00:00 |
ErrorCheckMode.cs
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Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window.
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2016-04-01 10:49:19 +00:00 |
FindReplaceMode.cs
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Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window.
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2016-04-01 10:49:19 +00:00 |
FlatAlignMode.cs
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Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window.
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2016-04-01 10:49:19 +00:00 |
FloorAlignMode.cs
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Fixed, .obj Terrain Importer mode: the mode was not canceled properly after failing to import a model.
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2015-04-28 14:22:03 +00:00 |
LinedefsMode.cs
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Fixed, Linedefs mode: fixed inability to highlight linedefs when "Stitch geometry within" setting was set to 0.
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2016-05-08 18:45:26 +00:00 |
MakeSectorMode.cs
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Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window.
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2016-04-01 10:49:19 +00:00 |
SectorsMode.cs
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Fixed a bunch of typos.
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2016-05-04 14:02:13 +00:00 |
ThingsMode.cs
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Fixed, Things mode: fixed a crash when switching to Things mode when more than 256 things were selected.
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2016-04-29 23:19:02 +00:00 |
TriangulatorMode.cs
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Added source for Tag Range plugin
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2010-08-30 13:51:24 +00:00 |
VerticesMode.cs
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Added, Drag Vertices\Linedefs\Sectors\Edit Selection modes: sidedefs facing outside of current selection are now reattached/added/removed after moving the selection.
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2016-04-25 14:48:39 +00:00 |