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Actions
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Made the BindMethods and UnbindMethods functions in the ActionManager public so they can be used in plugins
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2009-05-16 16:45:28 +00:00 |
Compilers
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Changed when/how the scripts are compiled and errors are shown
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2009-05-10 19:04:47 +00:00 |
Config
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@ work in progress on dockers
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2009-07-19 20:30:15 +00:00 |
Controls
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@ work in progress on dockers
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2009-07-19 20:30:15 +00:00 |
Data
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- Fixed missing resources in testing parameters.
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2009-07-02 14:15:47 +00:00 |
Editing
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@ Fixed a bug in General.Map.UndoRedo.PerformRedo(n) (bug occurred when n > 1)
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2009-07-15 15:10:50 +00:00 |
General
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@ work in progress on dockers
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2009-07-19 20:30:15 +00:00 |
Geometry
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Added options for pasting and inserting prefabs
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2009-07-09 14:03:47 +00:00 |
IO
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- Added some error handling for invalid wad files
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2009-07-10 08:25:04 +00:00 |
Map
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Simulate Doom brightness levels in Classic modes as well (now optional in game configs)
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2009-07-12 09:58:05 +00:00 |
Plugins
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Added options for pasting and inserting prefabs
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2009-07-09 14:03:47 +00:00 |
Properties
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@ version number update
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2009-07-12 11:52:48 +00:00 |
Rendering
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Simulate Doom brightness levels in Classic modes as well (now optional in game configs)
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2009-07-12 09:58:05 +00:00 |
Resources
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@ work in progress
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2009-07-07 20:59:56 +00:00 |
Types
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
VisualModes
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@ Fixed a problem with undo/redo in Visual Mode
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2009-07-07 15:11:09 +00:00 |
Windows
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@ work in progress on dockers
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2009-07-19 20:30:15 +00:00 |
ZDoom
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- Fixed a bug that allowed to use texture names longer than 8 characters, making the WAD file unusable after saving
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2009-06-08 18:52:56 +00:00 |
Builder.csproj
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@ work in progress on dockers
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2009-07-19 20:30:15 +00:00 |