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BaseVisualGeometrySector.cs
Added, Visual mode, UDMF: added "Change Pitch Clockwise", "Change Pitch Counterclockwise", "Change Roll Clockwise" and "Change Roll Counterclockwise" actions.
2015-03-30 21:44:04 +00:00
BaseVisualGeometrySidedef.cs
Added, Visual mode, UDMF: added "Change Pitch Clockwise", "Change Pitch Counterclockwise", "Change Roll Clockwise" and "Change Roll Counterclockwise" actions.
2015-03-30 21:44:04 +00:00
BaseVisualMode.cs
Added, Visual mode, UDMF: added "Change Pitch Clockwise", "Change Pitch Counterclockwise", "Change Roll Clockwise" and "Change Roll Counterclockwise" actions.
2015-03-30 21:44:04 +00:00
BaseVisualSector.cs
Texture Browser Form: swapped foreground and background colors of texture size labels.
2014-12-03 23:15:26 +00:00
BaseVisualThing.cs
Added, Visual mode, UDMF: added "Change Pitch Clockwise", "Change Pitch Counterclockwise", "Change Roll Clockwise" and "Change Roll Counterclockwise" actions.
2015-03-30 21:44:04 +00:00
BaseVisualVertex.cs
Fixed, Visual mode: hitbox height of vertex handles was 2x higher than it's supposed to be.
2015-03-27 13:18:54 +00:00
Effect3DFloor.cs
Visual mode: Sector_Set3dFloor and ExtraFloor_LightOnly effects now affect sidedef brightness more similarly to GZDoom.
2015-02-25 19:59:17 +00:00
EffectBrightnessLevel.cs
Removed a metric ton of unused "using" directives from BuilderModes plugin.
2013-04-11 11:26:57 +00:00
EffectCopySlope.cs
Removed a metric ton of unused "using" directives from BuilderModes plugin.
2013-04-11 11:26:57 +00:00
EffectLineSlope.cs
Removed a metric ton of unused "using" directives from BuilderModes plugin.
2013-04-11 11:26:57 +00:00
EffectPlaneCopySlope.cs
Texture Browser Form: swapped foreground and background colors of texture size labels.
2014-12-03 23:15:26 +00:00
EffectThingLineSlope.cs
Removed a metric ton of unused "using" directives from BuilderModes plugin.
2013-04-11 11:26:57 +00:00
EffectThingSlope.cs
Texture Browser Form: swapped foreground and background colors of texture size labels.
2014-12-03 23:15:26 +00:00
EffectThingVertexSlope.cs
Texture Browser Form: swapped foreground and background colors of texture size labels.
2014-12-03 23:15:26 +00:00
EffectUDMFVertexOffset.cs
UDMF map format: increased maximum supported texture name length to 2048.
2014-05-19 13:33:38 +00:00
IVisualEventReceiver.cs
Visual Mode, UDMF: Change texture scale actions now try to change scale by one texture/sprite pixel at a time. Action info now also shows scaled texture/sprite size.
2015-03-03 09:42:54 +00:00
NullVisualEventReceiver.cs
Visual Mode, UDMF: Change texture scale actions now try to change scale by one texture/sprite pixel at a time. Action info now also shows scaled texture/sprite size.
2015-03-03 09:42:54 +00:00
SectorData.cs
Visual mode: Sector_Set3dFloor and ExtraFloor_LightOnly effects now affect sidedef brightness more similarly to GZDoom.
2015-02-25 19:59:17 +00:00
SectorEffect.cs
Removed a metric ton of unused "using" directives from BuilderModes plugin.
2013-04-11 11:26:57 +00:00
SectorLevel.cs
Visual mode: Sector_Set3dFloor and ExtraFloor_LightOnly effects now affect sidedef brightness more similarly to GZDoom.
2015-02-25 19:59:17 +00:00
SectorLevelComparer.cs
Sector drawing: basic properties (textures, brightness, floor and ceiling height) are now taken from the nearest sector when a new isolated sector (e.g. a sector, which doesn't not intersect with already existing map geometry and is not inside of it) is drawn.
2015-02-12 22:04:49 +00:00
SectorLevelType.cs
Removed a metric ton of unused "using" directives from BuilderModes plugin.
2013-04-11 11:26:57 +00:00
TexturePlane.cs
Removed a metric ton of unused "using" directives from BuilderModes plugin.
2013-04-11 11:26:57 +00:00
ThingData.cs
Removed a metric ton of unused "using" directives from BuilderModes plugin.
2013-04-11 11:26:57 +00:00
VertexData.cs
Removed a metric ton of unused "using" directives from BuilderModes plugin.
2013-04-11 11:26:57 +00:00
VisualActionResult.cs
Removed a metric ton of unused "using" directives from BuilderModes plugin.
2013-04-11 11:26:57 +00:00
VisualCeiling.cs
Added, Visual mode, UDMF: added "Change Pitch Clockwise", "Change Pitch Counterclockwise", "Change Roll Clockwise" and "Change Roll Counterclockwise" actions.
2015-03-30 21:44:04 +00:00
VisualFloor.cs
Added, Visual mode, UDMF: added "Change Pitch Clockwise", "Change Pitch Counterclockwise", "Change Roll Clockwise" and "Change Roll Counterclockwise" actions.
2015-03-30 21:44:04 +00:00
VisualLower.cs
Fixed, Scale control (UDMF): in some cases default values were shown when displaying mixed values.
2015-02-06 09:01:33 +00:00
VisualMiddle3D.cs
Fixed, Fit Textures action: fixed a crash when trying to use the action on a 3d floor side.
2015-03-10 18:49:29 +00:00
VisualMiddleBack.cs
Fixed, Scale control (UDMF): in some cases default values were shown when displaying mixed values.
2015-02-06 09:01:33 +00:00
VisualMiddleDouble.cs
Fixed, Scale control (UDMF): in some cases default values were shown when displaying mixed values.
2015-02-06 09:01:33 +00:00
VisualMiddleSingle.cs
Fixed, Dockers Control: fixed incorrect control width when showing control for the first time with "Collapse Dockers" setting enabled.
2015-03-09 09:17:46 +00:00
VisualSidedefParts.cs
Visual mode: "Fit Textures" action can now fit textures across multiple selected surfaces. A number of times to repeat a texture can now be specified.
2014-12-22 21:36:49 +00:00
VisualUpper.cs
Fixed, Scale control (UDMF): in some cases default values were shown when displaying mixed values.
2015-02-06 09:01:33 +00:00
WallPolygon.cs
Removed a metric ton of unused "using" directives from BuilderModes plugin.
2013-04-11 11:26:57 +00:00